Crash Tag Team Racing: Difference between revisions

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{{testing/entry|revision=4.0-5647|OS=Windows 7 x64|CPU=Intel Core i7-2600 @ 3.4GHz|GPU=NVIDIA GeForce GTS 450|result=Game completely playable with only minor slowdowns every so often. Music bugs out sometimes but mostly in menus.|tester=JDiTo}}
{{testing/entry|revision=4.0-5647|OS=Windows 7 x64|CPU=Intel Core i7-2600 @ 3.4GHz|GPU=NVIDIA GeForce GTS 450|result=Game completely playable with only minor slowdowns every so often. Music bugs out sometimes but mostly in menus.|tester=JDiTo}}
{{testing/entry|revision=4.0-5935|OS=Windows 7 x64|CPU=AMD FX-8350 @ 4GHz|GPU=NVIDIA GeForce GTX 750|result=60FPS in races and in park areas. 45-50FPS drops in the main park where all the people are at. Main Menu finally runs at full speed.|tester=Combatheros}}
{{testing/entry|revision=4.0-5935|OS=Windows 7 x64|CPU=AMD FX-8350 @ 4GHz|GPU=NVIDIA GeForce GTX 750|result=60FPS in races and in park areas. 45-50FPS drops in the main park where all the people are at. Main Menu finally runs at full speed.|tester=Combatheros}}
{{testing/entry|revision=Ishiiruka-427|OS=Windows 7 x64|CPU=Intel Core i7 4790K @ 4GHz|GPU=NVIDIA GeForce GTX 780 Ti|result= Game runs perfect at 60FPS full speed with Full Async Shader Compilation.|tester=Epix Media}}
{{testing/entry|revision=427|OS=Windows 7 x64|CPU=Intel Core i7 4790K @ 4GHz|GPU=NVIDIA GeForce GTX 780 Ti|result= Game runs perfect at 60FPS full speed with Full Async Shader Compilation.|tester=Epix Media}}
{{testing/end}}
{{testing/end}}


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