Cruis'n USA: Difference between revisions

The sluggish framerate is likely more accurate emulation, so we shouldn't be suggesting Overclocking to address in Config. Added note to Enancements section.
(The sluggish framerate is likely more accurate emulation, so we shouldn't be suggesting Overclocking to address in Config. Added note to Enancements section.)
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== Problems ==
== Problems ==
== Enhancements ==
=== Addressing Low Framerates ===
Nintendo 64 emulation is strenuous for the Wii. Sluggish framerates can be improved by using the Dolphin's options to overclock the Wii CPU. A CPU Clock Override of 175% should keep the framerate at a stable 30 FPS (1 player only) with no noticeable side effects. 2 player mode required an even higher override of 250% to avoid slowdown on San Francisco; the most stressful track.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|cpuengine        = 175%
|cpuenginenotes  = Avoids sluggish framerate. 250% is recommended for 2P split-screen.
}}
}}


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{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX 4130 @ 3.8GHz|GPU=AMD Radeon HD 6670|result=Slow but playable|tester=skittyz321}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD FX 4130 @ 3.8GHz|GPU=AMD Radeon HD 6670|result=Slow but playable|tester=skittyz321}}
{{testing/entry|revision=4.0-6245|OS=Windows 8.1|CPU=Intel Core i7-3630M @ 2.4GHz|GPU=NVIDIA GeForce GTX 660M|result=Accurate emulation, exhibited occasion bug when switching from Wii menu to game.|tester=akasha}}
{{testing/entry|revision=4.0-6245|OS=Windows 8.1|CPU=Intel Core i7-3630M @ 2.4GHz|GPU=NVIDIA GeForce GTX 660M|result=Accurate emulation, exhibited occasion bug when switching from Wii menu to game.|tester=akasha}}
{{testing/entry|revision=4.0-9399|OS=Windows 7|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 970|result=Accurate emulation. Very slow framerate in-game with default settings. A CPU Clock Override of 175% kept the framerate at a stable 30 fps (1 player only) with no noticeable side effects. 2 player mode required an even higher override of 250% to avoid slowdown on San Francisco; the most stressful track I've encountered. No noticeable bugs at 250% either, just a shorter draw distance in 2 player mode (probably just an engine limitation). I only played about 8 races in 'Cruise the USA' mode, so that gives me a pretty good idea on how the rest of the game will play out.|tester=Jodeth}}
{{testing/entry|revision=4.0-9399|OS=Windows 7|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 970|result=Accurate emulation. Very slow framerate in-game with default settings. A CPU Clock Override of 175% kept the framerate at a stable 30 FPS (1 player only) with no noticeable side effects. 2 player mode required an even higher override of 250% to avoid slowdown on San Francisco; the most stressful track I've encountered. No noticeable bugs at 250% either, just a shorter draw distance in 2 player mode (probably just an engine limitation). I only played about 8 races in 'Cruise the USA' mode, so that gives me a pretty good idea on how the rest of the game will play out.|tester=Jodeth}}
{{testing/end}}
{{testing/end}}