Donkey Kong Jr. Math: Difference between revisions
(RegExp Mass Edit, line break cleanup, Template:Navigation fix) |
(→Testing: ##GHz to ## GHz mass edit) |
||
(5 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:Donkey_Kong_Jr_Math.jpg|300px]] | ||
|developer | |developer = Nintendo | ||
|publisher | |publisher = Nintendo | ||
|series = Donkey Kong | |||
|series | |released = '''NES'''<br/>{{vgrelease|JP=December 12, 1983|NA=October, 1985|EU=1986}}'''Virtual Console'''<br/>{{vgrelease|JP=March 27, 2007|EU=April 20, 2007|NA|September 3, 2007}} | ||
|released | |genre = Edutainment, Platform | ||
|genre | |modes = Single-player | ||
|modes | |input = Wii Remote, GameCube Controller, Classic Controller | ||
|input | |forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-donkey-kong-jr-math | ||
|forumlink | |||
}} | }} | ||
Are you good with numbers? Well, here's your chance to prove it in '''''Donkey Kong Jr. Math''''' (ドンキーコングJR.の算数遊び Donkī Kongu Junia no Sansū Asobi). Use your brains to help Donkey Kong Jr. add, subtract, divide and multiply correctly. And to make it more of a challenge, you'll have to climb up chains, jump on islands and choose the right answers in the least amount of time. Play against the computer or challenge a friend. Either way, you'll learn a lot, and no one will ever make a monkey out of you. At least when it comes to numbers! | Are you good with numbers? Well, here's your chance to prove it in '''''Donkey Kong Jr. Math''''' ('''''ドンキーコングJR.の算数遊び''''' '''''Donkī Kongu Junia no Sansū Asobi'''''). Use your brains to help Donkey Kong Jr. add, subtract, divide and multiply correctly. And to make it more of a challenge, you'll have to climb up chains, jump on islands and choose the right answers in the least amount of time. Play against the computer or challenge a friend. Either way, you'll learn a lot, and no one will ever make a monkey out of you. At least when it comes to numbers! | ||
{{GlobalProblems}} | |||
{{GlobalProblems | |||
== Problems == | == Problems == | ||
{{Problems| | {{Problems|{{#vardefineecho:problems| | ||
}}}} | |||
}} | |||
== Configuration == | == Configuration == | ||
Line 36: | Line 33: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-8445|OS=Windows 7|CPU=Intel Core i5-3570K @ 3. | {{testing/entry|revision=4.0-8445|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 760|result=Works OK. Requires EFB2RAM.|tester=JMC47}} | ||
{{testing/entry|revision=5.0-953|OS=Windows 10|CPU=Intel Core i5-3570K @ 3. | {{testing/entry|revision=5.0-953|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 1070|result=Works perfectly.|tester=JMC47}} | ||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
}} | |||
{{Navigation/Donkey Kong}} | {{Navigation/Donkey Kong}} |
Latest revision as of 00:20, 6 February 2022
Are you good with numbers? Well, here's your chance to prove it in Donkey Kong Jr. Math (ドンキーコングJR.の算数遊び Donkī Kongu Junia no Sansū Asobi). Use your brains to help Donkey Kong Jr. add, subtract, divide and multiply correctly. And to make it more of a challenge, you'll have to climb up chains, jump on islands and choose the right answers in the least amount of time. Play against the computer or challenge a friend. Either way, you'll learn a lot, and no one will ever make a monkey out of you. At least when it comes to numbers!
Donkey Kong Jr. Math | |
---|---|
Developer(s) | Nintendo |
Publisher(s) | Nintendo |
Series | Donkey Kong |
Platform(s) | Virtual Console, NES |
Release date(s) | NES JP December 12, 1983 NA October, 1985 EU 1986 Virtual Console JP March 27, 2007 EU April 20, 2007 NA September 3, 2007 |
Genre(s) | Edutainment, Platform |
Mode(s) | Single-player |
Input methods | Wii Remote, GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
Problems
This title does not have any additional game-specific problems.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Donkey Kong Jr. Math since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-8445 | Windows 7 | Intel Core i5-3570K @ 3.8 GHz | NVIDIA GeForce GTX 760 | Works OK. Requires EFB2RAM. | JMC47 |
5.0-953 | Windows 10 | Intel Core i5-3570K @ 3.4 GHz | NVIDIA GeForce GTX 1070 | Works perfectly. | JMC47 |