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Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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== Problems == | == Problems == | ||
===Controls=== | === Controls === | ||
This game is capable of using both GameCube controllers and Wii Remotes at the same time, but the emulated GameCube controller will take precedence. If you have a controller set up in the GameCube settings, then try to use your Wii Remote, the wiimote will not function. To use a Wii Remote, make sure you set the controller inputs to "nothing" in the GameCube configuration. | This game is capable of using both GameCube controllers and Wii Remotes at the same time, but the emulated GameCube controller will take precedence. If you have a controller set up in the GameCube settings, then try to use your Wii Remote, the wiimote will not function. To use a Wii Remote, make sure you set the controller inputs to "nothing" in the GameCube configuration. | ||
===Pause Menu=== | === Pause Menu === | ||
When playing using an emulated Classic controller, only one entry in the pause menu can be selected. This is due to the invisible IR cursor hovering in a set position on the screen. To gain full access to the pause menu, you can bind IR Hide to an input in Wii Remote configuration and hold that input while selecting menu items. | When playing using an emulated Classic controller, only one entry in the pause menu can be selected. This is due to the invisible IR cursor hovering in a set position on the screen. To gain full access to the pause menu, you can bind IR Hide to an input in Wii Remote configuration and hold that input while selecting menu items. | ||