Dragon Ball Z: Budokai Tenkaichi 2
Dragon Ball Z: Budokai Tenkaichi 2
Dragon Ball Z: Budokai Tenkaichi 2 | |
---|---|
Developer(s) | Spike |
Publisher(s) | Namco Bandai, Atari |
Series | Budokai Tenkaichi |
Platform(s) | Wii |
Release date(s) | JP January 1, 2007 NA November 19, 2006 AUS April 5, 2007 |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Problems
Controls
This game is capable of using both GameCube controllers and Wii Remotes at the same time, but the emulated GameCube controller will take precedence. If you have a controller set up in the GameCube settings, then try to use your Wii Remote, the wiimote will not function. To use a Wii Remote, make sure you set the controller inputs to "nothing" in the GameCube configuration.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Dragon Ball Z: Budokai Tenkaichi 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7478 | Windows 7 x64 | Intel Core i5-2410M @ 2.3GHz | nVidia GeForce GT 525M | Foggy environments | |
3.0-161 | Windows 7 x64 | Intel Core i5 @ 3.3GHz | nVidia GeForce GT 550Ti | Perfect, runs at full speed |