Epic Mickey 2: The Power of Two | |
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Developer(s) | Junction Point Studios |
Publisher(s) | JP Chunsoft KO CyberFront NA/AUS/EU Disney Interactive Studios |
Series | Epic Mickey |
Platform(s) | Wii |
Release date(s) | NA November 18, 2012 AUS November 22, 2012 EU November 23, 2012 KO April 18, 2013 JP September 26, 2013 |
Genre(s) | Platform, Action-adventure |
Mode(s) | Single-player, Co-op (2) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Epic Mickey 2: The Power of Two, the sequel to Epic Mickey, it retains much of the core gameplay of it's predecessor: it is an open-world platform title with RPG elements, including a morality system that determines allegiances, power ups, and side quests. Epic Mickey 2's main addition to gameplay is true co-op, as opposed to the "girlfriend mode" of the previous title. Oswald now follows the player at all times, and is controlled either by the CPU or another player. Mickey and Oswald combine their abilities to perform complex tasks throughout the game.
There are no reported problems with this title.
Use of Force Texture Filtering enhancement option will corrupt FMV sequences.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Epic Mickey 2: The Power of Two since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.5-350 | Windows 7 | Intel Core i5 | NVIDIA GeForce GTX 550 Ti | Dolphin-3.5.350, Enable hack Texture Cache -> to show the text correctly. And enable DSP LLE -> to the correctly work sound. | Damphil |
5.0 | Windows 10 | Intel Pentium G3258 @ 4.2 GHz | NVIDIA GeForce GT 440 | Perfect | mbc07 |
5.0-15874 | Windows 10 | Intel Pentium G3258 @ 4.2 GHz | NVIDIA GeForce GT 440 | Perfect | mbc07 |