79,221
edits
Progress Continues
We've already had 21453 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
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{{testing/entry|revision=3.0-735|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.6GHz|GPU=AMD Radeon HD 6850|result=Runs at full speed but many enemies on screen causes light slowdown. Menus work fine, DirectX 11, 2.5x native, LLE Audio|tester=postorganic}} | {{testing/entry|revision=3.0-735|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.6GHz|GPU=AMD Radeon HD 6850|result=Runs at full speed but many enemies on screen causes light slowdown. Menus work fine, DirectX 11, 2.5x native, LLE Audio|tester=postorganic}} | ||
{{testing/entry|revision=3.0-765|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=AMD Radeon HD 5870|result=Runs fine, 60fps. Menus work fine, DirectX 9/11/OpenGL all fine, 3x native, 9xSSAA, LLE Audio, Had to disable custom projection hack otherwise inventory objects were partially invisible (behind menu background)|tester=JoeCool}} | {{testing/entry|revision=3.0-765|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=AMD Radeon HD 5870|result=Runs fine, 60fps. Menus work fine, DirectX 9/11/OpenGL all fine, 3x native, 9xSSAA, LLE Audio, Had to disable custom projection hack otherwise inventory objects were partially invisible (behind menu background)|tester=JoeCool}} | ||
{{testing/entry|revision=3.5 | {{testing/entry|revision=3.5-1389|OS=Windows 7 x64|CPU=AMD Athlon X2 II @ 3.4GHz|GPU=nVidia GeForce 8800 GT|result= Emulates perfectly @ 60 FPS using Direct 3D11, 4x native and 16x Anisotropics|tester=Tsarchasm}} | ||
{{testing/end}} | {{testing/end}} | ||