Eternal Darkness: Sanity's Requiem: Difference between revisions

m
no edit summary
mNo edit summary
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|title       = Eternal Darkness: Sanity's Requiem
|title         = Eternal Darkness: Sanity's Requiem
|image       = [[File:eternaldarkness.jpg|300px]]
|image         = [[File:eternaldarkness.jpg|300px|Eternal Darkness: Sanity's Requiem]]
|developer   = Silicon Knights
|developer     = Silicon Knights
|publisher   = Nintendo
|publisher     = Nintendo
|genre       = Psychological horror
|genre         = Psychological Horror
|modes       = Single-player
|modes         = Single-Player
|platforms   = Gamecube
|platforms     = [[Nintendo GameCube]]
|media       = 1 GameCube disc
|media         = GameCube Optical Disc
|compatibility = {{ratingsGC|name=Eternal Darkness: Sanity's Requiem}}}}
|compatibility = {{ratingsGC|name=Eternal Darkness: Sanity's Requiem}}
}}


'''Eternal Darkness: Sanity's Requiem''' is a psychological horror video game released for the Nintendo GameCube. Developed by Canadian developer Silicon Knights and originally planned for the Nintendo 64, it was first released and published by Nintendo  on June 24, 2002 in North America. It was the first video game published directly by Nintendo, rather than a third-party developer, to be rated M for mature by the Entertainment Software Rating Board.
'''Eternal Darkness: Sanity's Requiem''' is a psychological horror video game released for the [[Nintendo GameCube]]. Developed by Canadian developer Silicon Knights and originally planned for the [[Nintendo 64]], it was first released and published by Nintendo  on June 24, 2002 in North America. It was the first video game published directly by Nintendo, rather than a third-party developer, to be rated M for mature by the Entertainment Software Rating Board.


The game's setting is centered around a mansion in Rhode Island, the home of the protagonist Alexandra Roivas' grandfather and the mysterious book known as The Tome of Eternal Darkness that Alexandra finds there. The game is presented in a third-person action-adventure perspective in which the player must navigate a number of locations as twelve characters spanning different time periods. The game utilizes unique "sanity effects" to enhance the gameplay.
The game's setting is centered around a mansion in Rhode Island, the home of the protagonist Alexandra Roivas' grandfather and the mysterious book known as The Tome of Eternal Darkness that Alexandra finds there. The game is presented in a third-person action-adventure perspective in which the player must navigate a number of locations as twelve characters spanning different time periods. The game utilizes unique "sanity effects" to enhance the gameplay.
Line 89: Line 90:
== Testing ==
== Testing ==
{{Testing}}
{{Testing}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}-->
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=6495|OS=Windows 7 (x64)|CPU=Intel 960|GPU=ATI 5870|result=Hangs after initial quote /w DX9,11 and JIT/JITIL}}
{{Test Entry|revision=6495|OS=Windows 7 (x64)|CPU=Intel 960|GPU=ATI 5870|result=Hangs after initial quote /w DX9,11 and JIT/JITIL|tester=}}
{{Test Entry|revision=7128|OS=Windows XP SP1 (x32)|CPU=AMD Athlon II x2 215 3.45 GHz|GPU=nVidia Gforce 7025|result=Ingame - with 35-55 FPS (65-90% of speed). Used usual (JIT) recompiler! All intro video is working, with sound. Headed to "chapter9", start to vomit now - the game is deadly boring :(}}
{{Test Entry|revision=7128|OS=Windows XP SP1 (x32)|CPU=AMD Athlon II x2 215 3.45 GHz|GPU=nVidia Gforce 7025|result=Ingame - with 35-55 FPS (65-90% of speed). Used usual (JIT) recompiler! All intro video is working, with sound. Headed to "chapter9", start to vomit now - the game is deadly boring :(|tester=}}
|}
|}


1,132

edits