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edits
Progress Continues
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{{testing/entry|revision=7671|OS=Windows 7 x64|CPU=Intel Core i7 @ 2GHz|GPU=nVidia GeForce GTX 460M|result=Working at 40-70 FPS with FPS-limit. Many slowdowns to 15 FPS|tester=firrae}} | {{testing/entry|revision=7671|OS=Windows 7 x64|CPU=Intel Core i7 @ 2GHz|GPU=nVidia GeForce GTX 460M|result=Working at 40-70 FPS with FPS-limit. Many slowdowns to 15 FPS|tester=firrae}} | ||
{{testing/entry|revision=3.0-305|OS=Windows 7 x64|CPU=AMD Phenom II x4 @ 3.2GHz|GPU=ATI Radeon HD 6570|result=30 FPS with 2x AA, 16x AF, 1.5x Internal Resolution|tester=Kritis}} | {{testing/entry|revision=3.0-305|OS=Windows 7 x64|CPU=AMD Phenom II x4 @ 3.2GHz|GPU=ATI Radeon HD 6570|result=30 FPS with 2x AA, 16x AF, 1.5x Internal Resolution|tester=Kritis}} | ||
{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core i7 @ 3. | {{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core i7 @ 3.2GHz|GPU=nVidia GeForce GTX 560Ti|result=D3D11 Backend - 60 FPS with 4x Internal Resolution, 1xAA, and 4xAF; slowdowns when building, when Chime is present (after being called, this excludes cut-scenes), and when in very crowded areas.|tester=machomuu}} | ||
{{testing/end}} | {{testing/end}} | ||