Final Fantasy Crystal Chronicles: My Life as a King: Difference between revisions

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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=2.0|OS=Windows XP|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=NVIDIA GeForce 7025|result=Working but slow :(|tester=}}
{{testing/entry|revision=2.0|OS=Windows XP|CPU=AMD Athlon II x2 215 @ 3.45 GHz|GPU=NVIDIA GeForce 7025|result=Working but slow :(|tester=}}
{{testing/entry|revision=7335|OS=Windows 7|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Working at 20-30FPS with FPS-limit.Many slowdowns to 20FPS|tester=ultramann}}
{{testing/entry|revision=7335|OS=Windows 7|CPU=AMD Phenom II 720 BE @ 3.2 GHz|GPU=ATI Radeon HD 4850|result=Working at 20-30FPS with FPS-limit.Many slowdowns to 20FPS|tester=ultramann}}
{{testing/entry|revision=7671|OS=Windows 7|CPU=Intel Core i7 @ 2GHz|GPU=NVIDIA GeForce GTX 460M|result=Working at 40-70FPS with FPS-limit. Many slowdowns to 15FPS|tester=firrae}}
{{testing/entry|revision=7671|OS=Windows 7|CPU=Intel Core i7 @ 2 GHz|GPU=NVIDIA GeForce GTX 460M|result=Working at 40-70FPS with FPS-limit. Many slowdowns to 15FPS|tester=firrae}}
{{testing/entry|revision=3.0-305|OS=Windows 7|CPU=AMD Phenom II x4 @ 3.2GHz|GPU=ATI Radeon HD 6570|result=30FPS with 2x AA, 16x AF, 1.5x Internal Resolution|tester=Kritis}}
{{testing/entry|revision=3.0-305|OS=Windows 7|CPU=AMD Phenom II x4 @ 3.2 GHz|GPU=ATI Radeon HD 6570|result=30FPS with 2x AA, 16x AF, 1.5x Internal Resolution|tester=Kritis}}
{{testing/entry|revision=3.0-710|OS=Windows 7|CPU=Intel Core i7 @ 3.2GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=D3D11 Backend - 60FPS with 4x Internal Resolution, 1xAA, and 4xAF; slowdowns when building, when Chime is present (after being called, this excludes cutscenes), and when in very crowded areas.|tester=machomuu}}
{{testing/entry|revision=3.0-710|OS=Windows 7|CPU=Intel Core i7 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=D3D11 Backend - 60FPS with 4x Internal Resolution, 1xAA, and 4xAF; slowdowns when building, when Chime is present (after being called, this excludes cutscenes), and when in very crowded areas.|tester=machomuu}}
{{testing/entry|revision=3.5-479|OS=Windows 7|CPU=Intel Core i7 @ 3.5GHz|GPU=NVIDIA GeForce GTX 660|result=D3D9 - Auto FPS with 1x Internal Resolution, 0xAA, and 1xAF; No slowdown or graphical errors present whatsoever.|tester-Junoh315}}
{{testing/entry|revision=3.5-479|OS=Windows 7|CPU=Intel Core i7 @ 3.5 GHz|GPU=NVIDIA GeForce GTX 660|result=D3D9 - Auto FPS with 1x Internal Resolution, 0xAA, and 1xAF; No slowdown or graphical errors present whatsoever.|tester-Junoh315}}
{{testing/entry|revision=4.0-3638|OS=Windows 8.1|CPU=AMD Athlon II x3 435 @ 2.9GHz|GPU=NVIDIA GeForce GT 440|result= NTSC version completed. Get about 65%-100% of speed. Control is quite buggy - pressing S (Nunchuck stick down) make game thinking what I was shaking something. Bind Wii Remote button B as `X`l`Click 1` - if I press right mouse button game work correctly, if I press `X` on keyboard - game react as if I press A Wii Remote button. Also game give options for inverting axis of camera control - but never able to rotate it.Many small error to the end of the game:
{{testing/entry|revision=4.0-3638|OS=Windows 8.1|CPU=AMD Athlon II x3 435 @ 2.9 GHz|GPU=NVIDIA GeForce GT 440|result= NTSC version completed. Get about 65%-100% of speed. Control is quite buggy - pressing S (Nunchuck stick down) make game thinking what I was shaking something. Bind Wii Remote button B as `X`l`Click 1` - if I press right mouse button game work correctly, if I press `X` on keyboard - game react as if I press A Wii Remote button. Also game give options for inverting axis of camera control - but never able to rotate it.Many small error to the end of the game:
- Library work as house, I can walk thorugh library 3D model;
- Library work as house, I can walk thorugh library 3D model;
- after loading ingame save - game randomly loose information about exploration level for each dungeon;
- after loading ingame save - game randomly loose information about exploration level for each dungeon;