Final Fantasy IV: The After Years: Difference between revisions

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{{testing/entry|revision=6340|OS=Windows XP|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=NVIDIA GeForce 7025 658MHz|result=Game completed. All time runs at 100% of speed. If use speedup button (TAB) - get up to 133-166% of speed, but sadly in most place you'll get only 105% of speed (no speed up). Some bugs with disconnected Wii Remote and sometimes some layers of gfx become black, also Save States don't work - used in game save function.|tester=†.fl.l).}}
{{testing/entry|revision=6340|OS=Windows XP|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=NVIDIA GeForce 7025 658MHz|result=Game completed. All time runs at 100% of speed. If use speedup button (TAB) - get up to 133-166% of speed, but sadly in most place you'll get only 105% of speed (no speed up). Some bugs with disconnected Wii Remote and sometimes some layers of gfx become black, also Save States don't work - used in game save function.|tester=†.fl.l).}}
{{testing/entry|revision=7714|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 100% at 4x Native.  No major problems.|tester=MegaJump}}
{{testing/entry|revision=7714|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 100% at 4x Native.  No major problems.|tester=MegaJump}}
{{testing/entry|revision=4.0-1759|OS=Windows 8|CPU=Intel Celeron N2810 @ 2.3GHz|GPU=Intel Graphics HD|result=30-35FPS at Native. Battles are at near 100% speed (but sometimes drops to 45FPS). OpenGL is a few FPS faster than DirectX.|tester= }}
{{testing/entry|revision=4.0-1759|OS=Windows 8|CPU=Intel Celeron N2810 @ 2.3GHz|GPU=Intel Graphics HD|result=30-35FPS at Native. Battles are at near 100% speed (but sometimes drops to 45FPS). OpenGL is a few FPS faster than DirectX.|tester=}}
{{testing/end}}
{{testing/end}}