Final Fantasy IV: The After Years: Difference between revisions

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Text replacement - "nVidia" to "NVIDIA"
m (Text replacement - "(\d+) FPS" to "$1FPS")
m (Text replacement - "nVidia" to "NVIDIA")
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{{testing/entry|revision=3972|OS=Windows|CPU=Intel Core i7-920 @  2.6GHZ|GPU=ATI Radeon HD 4850|result=[http://www.youtube.com/watch?v=bm4_s_veIQU Final Fantasy IV (4) the After Years on PC (Dolphin 3972)]|tester=indigo2k1us}}
{{testing/entry|revision=3972|OS=Windows|CPU=Intel Core i7-920 @  2.6GHZ|GPU=ATI Radeon HD 4850|result=[http://www.youtube.com/watch?v=bm4_s_veIQU Final Fantasy IV (4) the After Years on PC (Dolphin 3972)]|tester=indigo2k1us}}
{{testing/entry|revision=6340|OS=Windows XP|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025 658MHz|result=Game completed. All time runs at 100% of speed. If use speedup button (TAB) - get up to 133-166% of speed, but sadly in most place you'll get only 105% of speed (no speed up). Some bugs with disconnected Wiimote and sometimes some layers of gfx become black, also Save States don't work - used in game save function.|tester=†.fl.l).}}
{{testing/entry|revision=6340|OS=Windows XP|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=NVIDIA GeForce 7025 658MHz|result=Game completed. All time runs at 100% of speed. If use speedup button (TAB) - get up to 133-166% of speed, but sadly in most place you'll get only 105% of speed (no speed up). Some bugs with disconnected Wiimote and sometimes some layers of gfx become black, also Save States don't work - used in game save function.|tester=†.fl.l).}}
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 100% at 4x Native.  No major problems.|tester=MegaJump}}
{{testing/entry|revision=7714|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 100% at 4x Native.  No major problems.|tester=MegaJump}}
{{testing/entry|revision=4.0-1759|OS=Windows 8 x64|CPU=Intel Celeron N2810 @ 2.3GHz|GPU=Intel Graphics HD|result=30-35FPS at Native. Battles are at near 100% speed (but sometimes drops to 45FPS). OpenGL is a few FPS faster than DirectX.|tester= }}
{{testing/entry|revision=4.0-1759|OS=Windows 8 x64|CPU=Intel Celeron N2810 @ 2.3GHz|GPU=Intel Graphics HD|result=30-35FPS at Native. Battles are at near 100% speed (but sometimes drops to 45FPS). OpenGL is a few FPS faster than DirectX.|tester= }}