Fortune Street: Difference between revisions

Mark the Issues that were fixed
(Mark the Issues that were fixed)
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{{image|FortuneStreet_DoF_EFBtoRam.jpg|The DoF Effect properly emulated with EFB to Ram}}
{{image|FortuneStreet_DoF_EFBtoRam.jpg|The DoF Effect properly emulated with EFB to Ram}}
{{image|FortuneStreet_DoF_EFBtoTexture.jpg|EFB to Texture does not have the DoF effect|br}}
{{image|FortuneStreet_DoF_EFBtoTexture.jpg|EFB to Texture does not have the DoF effect|br}}
=== White Box ===
During gameplay (not in menus), a white box is constantly present in the center of the screen. There is currently no known solution to this problem, but it is minor and can be ignored easily. See {{issue|5197}}.
{{image|Fortunestreet-Whitebox.jpg|The white box is usually near invisible, but smoke makes it much clearer.|br}}


=== Mii Faces ===
=== Mii Faces ===
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{{image|FortuneStreet MiiFaces.jpg|A Mii after the graphics tab has been used. Note that Toad is unaffected.|br}}
{{image|FortuneStreet MiiFaces.jpg|A Mii after the graphics tab has been used. Note that Toad is unaffected.|br}}


===PAL 60Hz Prompt===
=== <s>White Box</s> ===
During gameplay (not in menus), a white box is constantly present in the center of the screen. There is currently no known solution to this problem, but it is minor and can be ignored easily. See {{issue|5197}}.
{{image|Fortunestreet-Whitebox.jpg|The white box is usually near invisible, but smoke makes it much clearer.|br}}
 
=== <s>PAL 60Hz Prompt</s> ===
The PAL version of the game will refuse to start in 50Hz mode, prompting the user to alter the mode. Setup via the Wii config screen is currently unsupported, but the "Progressive Scan" Dolphin option can be used to to enable 60Hz mode. Refer {{issue|5089}}.
The PAL version of the game will refuse to start in 50Hz mode, prompting the user to alter the mode. Setup via the Wii config screen is currently unsupported, but the "Progressive Scan" Dolphin option can be used to to enable 60Hz mode. Refer {{issue|5089}}.


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