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Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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== Camera Types == | == Camera Control Types == | ||
Dolphin supports multiple camera | Dolphin supports multiple ways to control how the in-game camera is modified, each control type is described below: | ||
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1. Choose "Options" > "Other Settings". | 1. Choose "Options" > "Other Settings". | ||
2. Pick a camera type for camera 1 and then click on "Configure Controller" | 2. Pick a camera type for camera 1 and then click on "Configure Controller" | ||
=== General === | === General === | ||
The General tab has 3 categories of input that can be defined, a description of each category is provided below: | |||
'''Move''' - controls specifically for moving the camera. The camera control type will determine how exactly the move works. For instance, moving left with '''Six Axis''' chosen will move the camera to the left. However, moving left with '''Orbital''' chosen will move the camera around the origin point in a circular motion. | '''Move''' - controls specifically for moving the camera. The camera control type will determine how exactly the move works. For instance, moving left with '''Six Axis''' chosen will move the camera to the left. However, moving left with '''Orbital''' chosen will move the camera around the origin point in a circular motion. |