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Free Look is a Dolphin feature that allows manipulation of the in-game camera. Various camera types and configuration options are available. | Free Look is a Dolphin feature that allows manipulation of the in-game camera. Various camera types and configuration options are available. | ||
== Camera Control Types == | == Camera Control Types == | ||
Dolphin supports multiple ways to control how the in-game camera is modified, each control type is described below: | Dolphin supports multiple ways to control how the in-game camera is modified, each control type is described below: | ||
'''None''' - turns off the camera modification, showing you the original in-game camera | '''None''' - turns off the camera modification, showing you the original in-game camera | ||
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'''Orbital''' - rotates the camera around the original in-game camera. Has no lateral movement, only rotation and you may zoom up to the original in-game camera's origin point. | '''Orbital''' - rotates the camera around the original in-game camera. Has no lateral movement, only rotation and you may zoom up to the original in-game camera's origin point. | ||
== Controller Configuration == | == Controller Configuration == | ||
# Choose '''Options''' > '''Other Settings''' | |||
# Pick a camera type for camera 1 and then click on '''Configure Controller''' | |||
=== General === | === General === | ||
The General tab has four categories of input that can be defined, a description of each category is provided below: | The General tab has four categories of input that can be defined, a description of each category is provided below: | ||