GoldenEye 007: Difference between revisions

279 bytes removed ,  31 December 2017
'Load Native Mipmaps" no longer exists?
('Load Native Mipmaps" no longer exists?)
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The new ''GoldenEye 007'' is a reimagining of the 1997 Nintendo 64 video game of the same name, which was itself a loose interpretation of the 1995 film. Pierce Brosnan starred in the film and his likeness was used as the N64 GoldenEye, but the 2010 game uses the likeness of the new Bond, Daniel Craig, and has modified the story and the character to match. Gameplay is very similar to the 1997 game, but with a variety of updates to the AI system, level designs, and of course, an entirely new graphics engine.
The new ''GoldenEye 007'' is a reimagining of the 1997 Nintendo 64 video game of the same name, which was itself a loose interpretation of the 1995 film. Pierce Brosnan starred in the film and his likeness was used as the N64 GoldenEye, but the 2010 game uses the likeness of the new Bond, Daniel Craig, and has modified the story and the character to match. Gameplay is very similar to the 1997 game, but with a variety of updates to the AI system, level designs, and of course, an entirely new graphics engine.


== Problems ==
== Emulation Information ==
{{Problems|{{#vardefineecho:problems|
 
=== Crash With Some Guns ===
A crash occurs when some guns are shot, disable "Load Native Mipmaps" to address this.
 
=== Top Half Graphic Glitch ===
Disable fog under hacks in Graphics.
 
=== Controls ===
=== Controls ===
GoldenEye is capable of using both GameCube controllers and Wii Remotes at the same time. If you have a physical controller set to emulate both a GC Pad and a Wii Remote concurrently, the game will use both inputs and the physical controller will operate both player 1 and player 2 at the same time. To fix, disable one of the emulated controllers or move one of them to a second physical controller.
GoldenEye is capable of using both GameCube controllers and Wii Remotes at the same time. If you have a physical controller set to emulate both a GC Pad and a Wii Remote concurrently, the game will use both inputs and the physical controller will operate both player 1 and player 2 at the same time. To fix, disable one of the emulated controllers or move one of them to a second physical controller.


=== Graphic Glitches When Reloading. ===
== Problems ==
To fix the glitch when reloading, just open the graphic's menu after loading.
{{Problems|{{#vardefineecho:problems|


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