GoldenEye 007: Difference between revisions

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{{testing/entry|revision=3.0-409|OS=Windows 7|CPU=AMD Phenom II X6 1055T|GPU=AMD Radeon HD 5830|result=HD 720p - 24-30FPS in one player, and 17-25FPS in 4 multiplayer players depending of the scenario,but stable playable,I forced the FPS for stable in 75FPS for more performance.|tester=}}
{{testing/entry|revision=3.0-409|OS=Windows 7|CPU=AMD Phenom II X6 1055T|GPU=AMD Radeon HD 5830|result=HD 720p - 24-30FPS in one player, and 17-25FPS in 4 multiplayer players depending of the scenario,but stable playable,I forced the FPS for stable in 75FPS for more performance.|tester=}}
{{testing/entry|revision=3.0-421|OS=Windows 7|CPU=AMD Athlon 64 X2 4800+ @ 2.4GHz|GPU=AMD Radeon HD 4670|result=Gets about 15~ 20FPS, not perfect but playable. Problems with audio sync. Increased performance using "Fast Mipmaps" and "Fast Display List" |tester=}}
{{testing/entry|revision=3.0-421|OS=Windows 7|CPU=AMD Athlon 64 X2 4800+ @ 2.4GHz|GPU=AMD Radeon HD 4670|result=Gets about 15~ 20FPS, not perfect but playable. Problems with audio sync. Increased performance using "Fast Mipmaps" and "Fast Display List" |tester=}}
{{testing/entry|revision=5.0-37|OS=Windows 10|CPU=Intel Core i7-6700 @ 3.4GHz|GPU=EVGA NVIDIA GeForce GTX 750TI SC|result=Using the D3D Backend, Window Size IR (1920x1080), 8x AF, PerPixel Lighting, solid 30FPS with no framedrops. Graphical Glitches in rooms with shiny floors, the reflections are very bugged. |tester=}}
{{testing/entry|revision=5.0-37|OS=Windows 10|CPU=Intel Core i7-6700 @ 3.4GHz|GPU=NVIDIA GeForce GTX 750 TI|result=Using the D3D Backend, Window Size IR (1920x1080), 8x AF, PerPixel Lighting, solid 30FPS with no framedrops. Graphical Glitches in rooms with shiny floors, the reflections are very bugged. |tester=}}
{{testing/entry|revision=4.0-8836|OS=Windows 7|CPU=Intel Core i7-920 @ 3.6GHz|GPU=NVIDIA GeForce GTX 660|result=Backend Direct3D, fullscreen resolution 1680x1050, internal resolution boosted to 2.5x native (1600x1320), 8x MSAA, AF 16x, per-pixel lighting. 30FPS lowering up to 27 here and there, for no more than 2 seconds. 8x SSAA drops FPS to 25 and lower for more than 3 seconds and quite frequently. No graphical glitches noted.|tester=Ashir}}
{{testing/entry|revision=4.0-8836|OS=Windows 7|CPU=Intel Core i7-920 @ 3.6GHz|GPU=NVIDIA GeForce GTX 660|result=Backend Direct3D, fullscreen resolution 1680x1050, internal resolution boosted to 2.5x native (1600x1320), 8x MSAA, AF 16x, per-pixel lighting. 30FPS lowering up to 27 here and there, for no more than 2 seconds. 8x SSAA drops FPS to 25 and lower for more than 3 seconds and quite frequently. No graphical glitches noted.|tester=Ashir}}
{{testing/end}}
{{testing/end}}