Gunblade NY & LA Machineguns: Arcade Hits Pack
In Gunblade NY & LA Machineguns: Arcade Hits Pack two fast-paced and beloved arcade shooter games take you to the skies above some of America’s most well-known locales. Up to two players control machineguns on two flying battle vehicles to destroy an android terrorist invasion. First, combat android invaders in New York City with your Gunblade helicopter gunship. Then, climb aboard a futuristic hovering gunship to battle a new force of android enemies in Los Angeles and West Coast locales such as Alcatraz, Yosemite and Las Vegas.
Gunblade NY & LA Machineguns: Arcade Hits Pack | |
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Developer(s) | Sega |
Publisher(s) | Sega |
Platform(s) | Wii |
Release date(s) | NA August 26, 2010 EU August 27, 2010 |
Genre(s) | Shoot 'em up, Arcade |
Mode(s) | Single-player, Multiplayer (2), Online (2) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
Configuration
This title does not need non-default settings to run properly. Most features of the HUD and other 2D graphics will be missing unless Texture Cache is set to the "safe" setting. Edit the game ini as so, without the line space:
[Video_Settings]
SafeTextureCacheColorSamples = 0
Version Compatibility
The graph below charts the compatibility with Gunblade NY & LA Machineguns: Arcade Hits Pack since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-8627 | Windows 10 64-bit | Intel Core i5-6600K @ 4.4GHz | NVIDIA GeForce GTX 570 | Runs fullspeed, rock solid framerate. Used DirectX backend. Texture Cache needs to be at safe setting in order for the game to display all of the 2D HUD graphics. I didn't notice any graphical errors. | Megapsychotron |