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(→Windows: Last sentence there still is screwy, unclear the up to date drivers was related.) |
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On Windows, the GameCube controller adapter will need a certain driver to let Dolphin detect it and use it. | On Windows, the GameCube controller adapter will need a certain driver to let Dolphin detect it and use it. | ||
With vJoy drivers installed and the GameCube USB Adapter Driver software running, the GameCube controller will act like a generic gamepad which can be configured in Dolphin like any other controller. Unlike vJoy, Dolphin's native support will offer more straightforward and added missing supports from vJoy (i.e. force feedback), and offer better latency. vJoy and Dolphin's native support conflict with one another, so to use the native support in Dolphin, vJoy's drivers must be stopped beforehand in GameCube USB Adapter Driver's window. If Zadig was used during the GameCube USB Adapter Driver setup, be sure to keep your GameCube USB Adapter Driver up to date (v3.2 or later recommended) - skip to "Dolphin setup" below. | |||
=== Driver installation with Zadig === | === Driver installation with Zadig === |