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Progress Continues
We've already had 21453 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
(→Installation: most distros provide something newer than 1.0.16. And in any case, Dolphin has libusb 1.0.21 in Externals…) |
(→Windows: Someone please clean this up better.) |
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The software that utilizes ''vJoy'' drivers, such as ''GameCube USB Adapter Driver'', can treat the GameCube controllers as generic gamepads for Windows. They can be configured in Dolphin like any other controller. Unlike ''vJoy'', Dolphin's native support will offer more straightforward and added missing supports from ''vJoy'' (i.e. force feedback), and offer better latency. ''vJoy'' and Dolphin's native support conflict with one another, so to use the native support in Dolphin, driver services must be stopped through ''GameCube USB Adapter Driver'' 's window. You probably already have ran '''''Zadig''''' setup if the ''GameCube USB Adapter Driver'' version is v3.0 or later. Skip to [[#Dolphin Setup]] below if you haven't encountered any problems with it. | The software that utilizes ''vJoy'' drivers, such as ''GameCube USB Adapter Driver'', can treat the GameCube controllers as generic gamepads for Windows. They can be configured in Dolphin like any other controller. Unlike ''vJoy'', Dolphin's native support will offer more straightforward and added missing supports from ''vJoy'' (i.e. force feedback), and offer better latency. ''vJoy'' and Dolphin's native support conflict with one another, so to use the native support in Dolphin, driver services must be stopped through ''GameCube USB Adapter Driver'' 's window. You probably already have ran '''''Zadig''''' setup if the ''GameCube USB Adapter Driver'' version is v3.0 or later. Skip to [[#Dolphin Setup]] below if you haven't encountered any problems with it. | ||
=== Driver Installation with Zadig === | === Windows === | ||
Plug in the GameCube controller adapter if it hasn't been already. Download and launch [http://zadig.akeo.ie/ Zadig]. If you're using the Mayflash adapter, make sure you switch it to " | |||
==== In 5.0-2352 and newer ==== | |||
Download and install the latest [https://github.com/daynix/UsbDk/releases x64 usbdk driver]. | |||
Note: Installing the usbdk driver <b>does not</b> break compatibility with the zadig driver in older builds. The adapter must be in Wii U mode if it is a third party adapter with a PC mode for Passthrough to work. | |||
==== Before 5.0-2352 - Driver Installation with Zadig ==== | |||
Plug in the GameCube controller adapter if it hasn't been already. Download and launch [http://zadig.akeo.ie/ Zadig]. If you're using the Mayflash adapter, make sure you switch it to "Wii U" or Zadig won't pick it up properly. | |||
1. From the "Options" menu in Zadig, select "List All Devices" | 1. From the "Options" menu in Zadig, select "List All Devices" |
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