Lego Rock Band: Difference between revisions

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{{testing/entry|revision=4.0-5930|OS=Windows 8 |CPU=AMD A8-4500 @ 1.4GHz)|GPU=AMD Radeon HD 7640G|result=Game runs well, the story can be played from start to finish. If force texture filtering is on, then videos will look corrupt. Other then that, there's no graphical issues.|tester=Anonymous}}
{{testing/entry|revision=4.0-5930|OS=Windows 8 |CPU=AMD A8-4500 @ 1.4GHz)|GPU=AMD Radeon HD 7640G|result=Game runs well, the story can be played from start to finish. If force texture filtering is on, then videos will look corrupt. Other then that, there's no graphical issues.|tester=Anonymous}}
{{testing/entry|revision=4.0-9289|OS=Windows 10|CPU=Intel Core i5-6600k @ 4.3GHz|GPU=NVIDIA GeForce GTX 970|result=Game runs at a constant 60 FPS at 1080p with 8x SSAA and max anisotropic filtering. No noticeable graphical errors with Force Texture Filtering set to off.|tester=Barrowsx}}
{{testing/entry|revision=4.0-9289|OS=Windows 10|CPU=Intel Core i5-6600k @ 4.3GHz|GPU=NVIDIA GeForce GTX 970|result=Game runs at a constant 60 FPS at 1080p with 8x SSAA and max anisotropic filtering. No noticeable graphical errors with Force Texture Filtering set to off.|tester=Barrowsx}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU= Intel Core i7-2600k @ 3.4GHz|GPU= AMD Radeon HD7970 (Gigabyte GHz)|result= Game runs at near constant 60 FPS rendered at 1440p and displayed at 1050p, only noticed framerate drops are in loading screens|tester=Bobbysmile}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-2600k @ 3.4GHz|GPU=AMD Radeon HD 7970|result=Game runs at near constant 60 FPS rendered at 1440p and displayed at 1050p, only noticed framerate drops are in loading screens|tester=Bobbysmile}}
{{testing/end}}
{{testing/end}}