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m (Text replacement - "{{[Yy]ou[Tt]ube\|(.*)\|(.*)(\|.*)?}} {{[Yy]ou[Tt]ube\|(.*)\|(.*)(\|.*)?}} " to "{{VideoGallery |vid1=$1|cap1=$2 |vid2=$4|cap2=$5 }}") |
m (Text replacement - "\<s\>(.*)\<\/s\>" to "{{s}}$1{{/s}}") |
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Game may crash randomly, usually after giving an 'unknown pointer' error two or three times over the course of an hour or so. | Game may crash randomly, usually after giving an 'unknown pointer' error two or three times over the course of an hour or so. | ||
=== | === {{s}}Intro Videos and Credits Video{{/s}} === | ||
These videos give black screens and choppy/static filled audio using the Direct3D and OpenGL rendering backends, but are drawn correctly when the software renderer is used. Garbled video audio fixed by {{revision|3.5-1189}} and broken video fixed by {{revision|3.5-2381}}. | These videos give black screens and choppy/static filled audio using the Direct3D and OpenGL rendering backends, but are drawn correctly when the software renderer is used. Garbled video audio fixed by {{revision|3.5-1189}} and broken video fixed by {{revision|3.5-2381}}. | ||
=== | === {{s}}Direct3D Backend Problem{{/s}} === | ||
Using the D3D backend when selecting the "Shayel Passage" level causes a Texture Loading Failure exception error. For now use the OpenGL backend in order to play this level. Fixed by {{revision|4.0-4239}}. | Using the D3D backend when selecting the "Shayel Passage" level causes a Texture Loading Failure exception error. For now use the OpenGL backend in order to play this level. Fixed by {{revision|4.0-4239}}. | ||