Lost Kingdoms: Difference between revisions

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=== {{s}}Direct3D Backend Problem{{/s}} ===
=== {{s}}Direct3D Backend Problem{{/s}} ===
Using the D3D backend when selecting the "Shayel Passage" level causes a Texture Loading Failure exception error. For now use the OpenGL backend in order to play this level. Fixed by {{revision|4.0-4239}}.
Using the D3D backend when selecting the "Shayel Passage" level causes a Texture Loading Failure exception error. For now use the OpenGL backend in order to play this level. Fixed by {{revision|4.0-4239}}.
== Enhancements ==
=== 16:9 Aspect Ratio Fix ===
The built-in Widescreen Hack causes clipping issues. The following AR codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.
===== NTSC-U =====
<pre>042CA804 C22AAAAB
042CA808 422AAAAB</pre>
===== NTSC-J =====
<pre>042BFC3C C22AAAAB
042BFC40 422AAAAB</pre>
===== PAL =====
<pre>042E0894 C22AAAAB
042E0898 422AAAAB</pre>


== Configuration ==
== Configuration ==
Anonymous user