Lost Kingdoms: Difference between revisions
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=== {{s}}Direct3D Backend Problem{{/s}} === | === {{s}}Direct3D Backend Problem{{/s}} === | ||
Using the D3D backend when selecting the "Shayel Passage" level causes a Texture Loading Failure exception error. For now use the OpenGL backend in order to play this level. Fixed by {{revision|4.0-4239}}. | Using the D3D backend when selecting the "Shayel Passage" level causes a Texture Loading Failure exception error. For now use the OpenGL backend in order to play this level. Fixed by {{revision|4.0-4239}}. | ||
== Enhancements == | |||
=== 16:9 Aspect Ratio Fix === | |||
The built-in Widescreen Hack causes clipping issues. The following AR codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. | |||
===== NTSC-U ===== | |||
<pre>042CA804 C22AAAAB | |||
042CA808 422AAAAB</pre> | |||
===== NTSC-J ===== | |||
<pre>042BFC3C C22AAAAB | |||
042BFC40 422AAAAB</pre> | |||
===== PAL ===== | |||
<pre>042E0894 C22AAAAB | |||
042E0898 422AAAAB</pre> | |||
== Configuration == | == Configuration == |