Lunar Pool
Lunar Pool
Lunar Pool | |
---|---|
Developer(s) | Compile |
Publisher(s) | JP Pony Canyon NA FCI |
Platform(s) | Virtual Console, NES |
Release date(s) | NES JP December 5, 1985 NA October 1987 EU 1991 Virtual Console JP December 11, 2007 NA October 22, 2007 EU August 10, 2007 |
Genre(s) | Pool |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote, GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Lunar Pool since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |