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In the story mode, when Bowser box is activated, it arrives on the set, he released his mini-game (or tax player, etc.), but when he leaves the board by jumping the crushed player remains as it is (i.e. a skin in the ground). The game crashes because the character is crushed, it does not become a 3D model. This is the same with the event for the last 5 laps, the running game freeze after the star's comments. Also can happen at the end of Chance Time. (likely since {{revision|3.5-78}}). | In the story mode, when Bowser box is activated, it arrives on the set, he released his mini-game (or tax player, etc.), but when he leaves the board by jumping the crushed player remains as it is (i.e. a skin in the ground). The game crashes because the character is crushed, it does not become a 3D model. This is the same with the event for the last 5 laps, the running game freeze after the star's comments. Also can happen at the end of Chance Time. (likely since {{revision|3.5-78}}). | ||
=== OpenGL / Direct3D11 === | <s>=== OpenGL / Direct3D11 === | ||
Minor sprite alignment issues occur with non-Direct3D9 backends on the backup selection screen, only the Direct3D9 backend renders correctly. | Minor sprite alignment issues occur with non-Direct3D9 backends on the backup selection screen, only the Direct3D9 backend renders correctly.</s> (Fixed) | ||
{{image|Mario Party 5 Backup Glitch OpenGL.jpg|OpenGL}} | {{image|Mario Party 5 Backup Glitch OpenGL.jpg|OpenGL}} | ||
{{image|Mario Party 5 Backup Glitch Direct3D9.jpg|Direct3D9|br}} | {{image|Mario Party 5 Backup Glitch Direct3D9.jpg|Direct3D9|br}} |
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