Mario Party 8
Mario Party 8 is the tenth game in the series (eleventh in Japan) and is the first title in the series to be released for Wii.
Mario Party 8 | |
---|---|
Developer(s) | Hudson Soft |
Publisher(s) | Nintendo |
Series | Mario Party |
Platform(s) | Wii |
Release date(s) | NA May 29, 2007 EU June 22, 2007 AUS July 19, 2007 JP July 26, 2007 |
Genre(s) | Party |
Mode(s) | Single-player, Multiplayer |
Input methods | Wii Remote, Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Disable Fog | On | Unclear that this is compatibility related |
Texture Cache Accuracy | Position 1 | Unclear if "Position 4" is safe |
Version Compatibility
The graph below charts the compatibility with Mario Party 8 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r5287 | Windows 7 x64 | Intel Core i7-920 @ 4.05GHz | ATI Radeon HD 4890 | Mario Party 8 running on the dolphin emulator SVN 5287 in 720p HD on PC. The game can be played at full speed's in HD even with fraps recording. Mario Party 8 on Dolphin Wii/GC Emulator (720p HD) Full Speed | iNexXxuS |
3.0-235 | Windows 7 x64 | Intel Core i5 @ 2.53GHz | ATI Radeon HD 5650 | Some minigame speed goes down but all are playable | David |
3.0-363 | Windows 7 x86 | Intel Core i5-750 | AMD Radeon HD 6950 | 50 FPS average, trying with OC later. | MinorOS |