Metroid: Other M: Difference between revisions

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Text replacement - "(Core i[357]) ([^@-]+)" to "$1-$2"
m (Text replacement - "(\d+) FPS" to "$1FPS")
m (Text replacement - "(Core i[357]) ([^@-]+)" to "$1-$2")
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{{testing/entry|revision=6816|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel Core i7-720QM|GPU=nVidia GeForce GTX 360M|result=Freezes after the screen saying to hold the remote on the side.}}
{{testing/entry|revision=6816|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel Core i7-720QM|GPU=nVidia GeForce GTX 360M|result=Freezes after the screen saying to hold the remote on the side.}}
{{testing/entry|revision=6861|OS=Windows 7 x64|CPU=AMD Athlon II 640 @ 3.3GHz|GPU=ATI Radeon HD 5570|result=SFX and Graphics of in game cutscenes are heavily out of synch because of speed limitations. In-Game is very playable.}}
{{testing/entry|revision=6861|OS=Windows 7 x64|CPU=AMD Athlon II 640 @ 3.3GHz|GPU=ATI Radeon HD 5570|result=SFX and Graphics of in game cutscenes are heavily out of synch because of speed limitations. In-Game is very playable.}}
{{testing/entry|revision=7121|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel Core i7 920|GPU=nVidia GeForce GTX 260|result=Perfect.}}
{{testing/entry|revision=7121|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel Core i7-920|GPU=nVidia GeForce GTX 260|result=Perfect.}}
{{testing/entry|revision=7121|OS=Linux x86 (Ubuntu 10.10)|CPU=Intel Core 2 Duo 6400|GPU=ATI Radeon HD 4850|result=Perfect.}}
{{testing/entry|revision=7121|OS=Linux x86 (Ubuntu 10.10)|CPU=Intel Core 2 Duo 6400|GPU=ATI Radeon HD 4850|result=Perfect.}}
{{testing/entry|revision=7440|OS=Mac OS X 10.6.7|CPU=Intel Core i7|GPU=ATI Radeon HD 5750|result=Perfect=Use captions to fix the "ok looking good" problem and to be able to use HLE emulation sound throughout the game.}}
{{testing/entry|revision=7440|OS=Mac OS X 10.6.7|CPU=Intel Core i7|GPU=ATI Radeon HD 5750|result=Perfect=Use captions to fix the "ok looking good" problem and to be able to use HLE emulation sound throughout the game.}}
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{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=nVidia GeForce GTX 560 Ti|result=DX9, 4x Native, no AA. 60FPS at almost all times, very light framerate stuttering at times. Cutscenes become slightly out of sync with audio depending on length. Strange shadow problems in certain lighting, shadows extend outward from Samus for brief moments, no combination of settings fixes shadow issue. Very playable, no crash at Sector 2 elevator, subtitles were  needed to fix "Okay looking good" problem.|tester=Helvetica}}
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=nVidia GeForce GTX 560 Ti|result=DX9, 4x Native, no AA. 60FPS at almost all times, very light framerate stuttering at times. Cutscenes become slightly out of sync with audio depending on length. Strange shadow problems in certain lighting, shadows extend outward from Samus for brief moments, no combination of settings fixes shadow issue. Very playable, no crash at Sector 2 elevator, subtitles were  needed to fix "Okay looking good" problem.|tester=Helvetica}}
{{testing/entry|revision=3.0-586|OS=Windows 7 x64|CPU=AMD Athlon II X3 450 @ 3.4GHz|GPU=AMD Radeon HD 6670|result=Can't pass through Training Room (still can move, but nothing happens).|tester=Faefdsedf}}
{{testing/entry|revision=3.0-586|OS=Windows 7 x64|CPU=AMD Athlon II X3 450 @ 3.4GHz|GPU=AMD Radeon HD 6670|result=Can't pass through Training Room (still can move, but nothing happens).|tester=Faefdsedf}}
{{testing/entry|revision=3.0-801|OS=Windows 7 x64|CPU=Intel Core i5 3570K @ 4.2GHz|GPU=nVidia GeForce GTX 550 Ti|result=Use LLE Backend, this will let you play the game, the only downside is the power needed for run it.|tester=cloudalmasai}}
{{testing/entry|revision=3.0-801|OS=Windows 7 x64|CPU=Intel Core i5-3570K @ 4.2GHz|GPU=nVidia GeForce GTX 550 Ti|result=Use LLE Backend, this will let you play the game, the only downside is the power needed for run it.|tester=cloudalmasai}}
{{testing/entry|revision=3.5-1351|OS=Windows 7 x64|CPU=Intel Core i3-2100|GPU=AMD Radeon HD 5850|result=Stable between 31-60FPS using DirectX 9. No audio or visual defects.|tester=Serris}}
{{testing/entry|revision=3.5-1351|OS=Windows 7 x64|CPU=Intel Core i3-2100|GPU=AMD Radeon HD 5850|result=Stable between 31-60FPS using DirectX 9. No audio or visual defects.|tester=Serris}}
{{testing/entry|revision=4.0|OS=Windows 8.1 x64|CPU=Intel Core i3-4130 @ 3.4GHz|GPU=Intel Graphics 4400|result=A little slow for most of the game, to Charge Beam, cause a lot of lag.  
{{testing/entry|revision=4.0|OS=Windows 8.1 x64|CPU=Intel Core i3-4130 @ 3.4GHz|GPU=Intel Graphics 4400|result=A little slow for most of the game, to Charge Beam, cause a lot of lag.