As of {{revision|4.0-9154}} the game has trouble booting. On HLE audio, Clocking the CPU to 200% during the boot process will usually get it to boot fine. It can be clocked to normal after that point. On DSP-LLE, the game will boot after ~12 seconds of hanging on the Wiimote screen and suffer no further issues. Builds prior to {{revision|4.0-9154}} do not have this issue. Fixed by {{revision|4.0-9207}}.