Metroid Prime (GC): Difference between revisions

Updated enhancements section with a lot of information
(Dead link)
(Updated enhancements section with a lot of information)
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== Enhancements ==
== Enhancements ==
=== 16:9 Aspect Ratio Fix ===
=== 16:9 HUD Mod ===
This Game has clipping with the Dolphin Widescreen Hack that can be solved with a Gecko Code. Disable the Dolphin Widescreen Hack before using. This Code works for any region of the game.
https://www.reddit.com/r/Metroid/comments/35btmt/i_just_released_a_mod_for_metroid_prime_that/
 
=== 16:9 Aspect Ratio Culling Fix ===
Like many games, to optimize performance, objects outside view are not rendered (this is called "frustum culling"). In 16:9, you can see culling on the sides of the screen (because you see more than what you are supposed to). Here's an AR Code that fixes it. It simply makes the frustum larger. Make sure to turn on Widescreen Hack when using this. This code only works for the NTSC version 1.00 of the game. Source: https://m2k2.taigaforum.com/post/metroid_prime_hacking_research_1196.html
 
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=== 16:9 Aspect Ratio Culling Fix Alternative ===
If you don't have the version 1.00 of the game, you can try this Gecko Code. Disable the Dolphin Widescreen Hack before using. This Code works for any region of the game but some users have had crashes using it.


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=== 16:9 Aspect Ratio Fix Alternative ===
=== VR Culling Fix ===
Some users have had crashes using the above Gecko Code. Here's an AR Code that might fix it. Make sure to turn on Widescreen Hack when using this. Link to source: https://sfx.thelazy.net/games/game/896/
In VR, culling needs to be disabled completely and this is the AR code to do that. This code only works for the NTSC version 1.00 of the game. (Note: Largely decrease performance.) Source: https://m2k2.taigaforum.com/post/metroid_prime_hacking_help_26.html
 
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Anonymous user