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{{Infobox VG | {{Infobox VG | ||
|title = Metroid Prime | |title = Metroid Prime | ||
|image = [[File:Metroid_prime_box_art.jpg|300px]] | |image = [[File:Metroid_prime_box_art.jpg|300px|Metroid Prime]] | ||
|developer = Retro Studios | |developer = Retro Studios | ||
|publisher = Nintendo | |publisher = Nintendo | ||
|series = ''Metroid'' | |series = ''Metroid'' | ||
|genre = First Person Shooter | |genre = First Person Shooter | ||
|modes = Single- | |modes = Single-Player | ||
|platform = [[ | |platform = [[Nintendo GameCube]] | ||
|media = GameCube Optical Disc | |media = GameCube Optical Disc | ||
|input = | |input = GameCube Controller | ||
|compatibility = {{ratingsGC|name=Metroid Prime}} | |compatibility = {{ratingsGC|name=Metroid Prime}} | ||
}} | }} | ||
'''''Metroid Prime''''' is an action-packed adventure set in the first-person perspective that takes place just after the events in the original Metroid (NES). It has lead character Samus Aran, a bounty hunter by trade, chasing down the evil Space Pirates. Their intention is to use a genetic mutagen called Phazon to create a super army and take over the universe. While the installments in the series before have never been home to deeply involving storylines, Metroid Prime breaks the shell to offer up one of the most intriguing and read-worthy sagas yet. Developed by Texas-based Retro Studios. Metroid Prime brings all of the elements of the acclaimed franchise into a gaping 3D arena. | '''''Metroid Prime''''' is an action-packed adventure set in the first-person perspective that takes place just after the events in the original [[Metroid]] ([[Nintendo Entertainment System|NES]]). It has lead character Samus Aran, a bounty hunter by trade, chasing down the evil Space Pirates. Their intention is to use a genetic mutagen called Phazon to create a super army and take over the universe. While the installments in the series before have never been home to deeply involving storylines, Metroid Prime breaks the shell to offer up one of the most intriguing and read-worthy sagas yet. Developed by Texas-based Retro Studios. Metroid Prime brings all of the elements of the acclaimed franchise into a gaping 3D arena. | ||
An updated version exists for the Wii; as part of the [[Metroid Prime: Trilogy]] which also contains the sequels [[Metroid Prime 2: Echoes]] and [[Metroid Prime 3: Corruption]]. | An updated version exists for the [[Wii]]; as part of the [[Metroid Prime: Trilogy]] which also contains the sequels [[Metroid Prime 2: Echoes]] and [[Metroid Prime 3: Corruption]]. | ||
== Problems == | == Problems == | ||
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== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|dualcore | |dualcore = | ||
|dualcorenotes | |dualcorenotes = | ||
|idleskipping | |idleskipping = | ||
|idleskippingnotes | |idleskippingnotes = | ||
|dsplleonthread | |dsplleonthread = | ||
|dsplleonthreadnotes | |dsplleonthreadnotes = | ||
|hletheipll | |hletheipll = | ||
|hletheipllnotes | |hletheipllnotes = | ||
| | |cpuengine = | ||
| | |cpuenginenotes = | ||
| | |gfxbackend = | ||
| | |gfxbackendnotes = | ||
|forcefilter | |forcefilter = Off | ||
|forcefilternotes | |forcefilternotes = | ||
|widescreenhack | |widescreenhack = | ||
|widescreenhacknotes | |widescreenhacknotes = | ||
|cpuefbaccess | |cpuefbaccess = Off | ||
|cpuefbaccessnotes | |cpuefbaccessnotes = | ||
| | |accuratetexturecache = Fast | ||
| | |accuratetexturecachenotes = Fixes crash after landing with the ship on the space station and several other places, also fixes broken text. | ||
|efbscaledcopy | |efbscaledcopy = On | ||
|efbscaledcopynotes | |efbscaledcopynotes = | ||
|disablefog | |disablefog = Off | ||
|disablefognotes | |disablefognotes = Fog is required in the space frigate (possibly other dark areas as well) or else everything is just black | ||
|efbcopy | |efbcopy = RAM | ||
|efbcopynotes | |efbcopynotes = Enabling EFB hides the image of Samus that appears in the upper right corner (i.e. from pause menu). "Texture" results in broken Thermal / X-Ray visor, and black textures on some surfaces. | ||
|xfb | |xfb = | ||
|xfbnotes | |xfbnotes = | ||
| | |dspengine = | ||
| | |dspenginenotes = | ||
|hleaudio = | |||
|hleaudionotes = | |||
|hleaudio | |dtkmusic = | ||
|hleaudionotes | |dtkmusicnotes = | ||
|dtkmusic | |jitdynarec = | ||
|dtkmusicnotes | |jitdynarecnotes = | ||
|jitdynarec | |audiothrottle = Off | ||
|jitdynarecnotes | |audiothrottlenotes = Using "On" may result in "crackling" sounds during cut-scenes | ||
|audiothrottle | |audiobackend = | ||
|audiothrottlenotes | |audiobackendnotes = | ||
|audiobackend | |projectionhack = | ||
|audiobackendnotes | |projectionhacknotes = | ||
|patches = | |||
|patches notes = | |||
}} | }} | ||
edits