Metroid Prime (Metroid Prime: Trilogy): Difference between revisions

Dot workaround
(Dot workaround)
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=== Dot in IR>1 ===
=== Dot in IR>1 ===
<!-- Shared problem with other [[Metroid Prime: Trilogy]] games -->
<!-- Shared problem with other [[Metroid Prime: Trilogy]] games -->
When playing above 1x Native internal resolution, there is a dot in the very center of the screen. It's small and easy to ignore, but it's always there. It can be hidden along with the helmet display in the game settings (Hit '''"2"''' then '''"-"''' on your Wii Remote to bring up the option screen then go to "Visor" in the left column, "Helmet Opacity" in the right column, then move the slider all the way to the left). This problem did not appear in the original game [[Metroid Prime (GC)|Metroid Prime]] for GameCube.
When playing above 1x Native internal resolution, there is a dot in the very center of the screen. It's small and easy to ignore, but it's always there. This problem did not appear in the original game [[Metroid Prime (GC)|Metroid Prime]] for GameCube.
 
A workaround for this problem is to put these custom textures into the Dolphin Emulator\Load\Textures folder and enabling the '''Load Custom Textures''' option in the advanced graphics settings.
 
https://cdn.discordapp.com/attachments/559645428451246090/802436195375382538/Dot_Fix.zip
{{image|MP3-Thedot-zoom.png|The dot, zoomed in 8x|br}}
{{image|MP3-Thedot-zoom.png|The dot, zoomed in 8x|br}}