Metroid Prime (Metroid Prime: Trilogy): Difference between revisions

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== Problems ==
== Problems ==
=== Selecting scan visor in MP1 triggers assertion ===
=== Scan Visor Memory Stride Error ===
Since {{revision|4.0-7620}}, selecting a scan visor triggers an endless stream of assertions saying "Memory stride is too small". Clicking "yes" advances the game by one frame, while clicking "no" crashes Dolphin. This prevents any game progress. Disable Panic Handlers to address this.
Since {{revision|4.0-7620}}, selecting a scan visor triggers an endless stream of assertions saying "Memory stride is too small". Clicking "yes" advances the game by one frame, while clicking "no" crashes Dolphin. This prevents any game progress. Disable Panic Handlers to address this.
=== Performance ===
Performance in general seems reduced compared to the game's GameCube counterpart. This may be related to the higher resolution textures and various new screen effects added for the Trilogy versions.


=== Constant Wii Remote Disconnects ===
=== Constant Wii Remote Disconnects ===