Metroid Prime 2: Echoes (GC): Difference between revisions

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→‎Testing: returned to page only to find my name had been misspelled or input incorrectly when I made the entry
m (→‎Testing: returned to page only to find my name had been misspelled or input incorrectly when I made the entry)
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{{testing/entry|revision=4.0-256|OS=Windows 7 x64|CPU=Intel i5 2500k @ 4.3GHz|GPU=AMD Radeon HD 7950|result=Near perfect. Some slowdown when jumping out of shallow water, or looking up at open sky, but neither are significant issues due to their rarity. The green dot and black bar bugs persist, but I've yet to encounter flickering or micro-stutter.|tester=}}
{{testing/entry|revision=4.0-256|OS=Windows 7 x64|CPU=Intel i5 2500k @ 4.3GHz|GPU=AMD Radeon HD 7950|result=Near perfect. Some slowdown when jumping out of shallow water, or looking up at open sky, but neither are significant issues due to their rarity. The green dot and black bar bugs persist, but I've yet to encounter flickering or micro-stutter.|tester=}}
{{testing/entry|revision=4.0-1192|OS=Windows 7 x64|CPU=AMD Athlon X4 640 @ 3.15GHz|GPU=nVidia GeForce 9800 GT|result=Playable to completion with near-perfect emulation. Noticed some sound glitches when fighting Warrior Ing. Slowdown to ~20 FPS when viewing map and during water splash effect. (Dual core/HLE/DX11/No enhancements)|tester=Durandal}}
{{testing/entry|revision=4.0-1192|OS=Windows 7 x64|CPU=AMD Athlon X4 640 @ 3.15GHz|GPU=nVidia GeForce 9800 GT|result=Playable to completion with near-perfect emulation. Noticed some sound glitches when fighting Warrior Ing. Slowdown to ~20 FPS when viewing map and during water splash effect. (Dual core/HLE/DX11/No enhancements)|tester=Durandal}}
{{testing/entry|revision=4.0-1720|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 4GHz|GPU=nVidia GeForce GTX 660|result=Crippling lag with water splashes seems to have been lessened quite a bit, now either causes minimal frame drops or none at all (Thank god, as I was in the Bog at this point); the same can be said for raindrops. Black bar issue appears to happen immediately, though, compared to some of the earlier revisions and the game still refuses to launch with "Sync GPU Thread" enabled. Game otherwise runs quite smoothly with no noticeable/reproducible issues|tester=theGuy}}
{{testing/entry|revision=4.0-1720|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 4GHz|GPU=nVidia GeForce GTX 660|result=Crippling lag with water splashes seems to have been lessened quite a bit, now either causes minimal frame drops or none at all (Thank god, as I was in the Bog at this point); the same can be said for raindrops. Black bar issue appears to happen immediately, though, compared to some of the earlier revisions and the game still refuses to launch with "Sync GPU Thread" enabled. Game otherwise runs quite smoothly with no noticeable/reproducible issues|tester=TehGuy}}
{{testing/end}}
{{testing/end}}


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