5
edits
(Added "Broken Scan Visor" and how to fix it.) |
|||
Line 25: | Line 25: | ||
== Problems == | == Problems == | ||
=== Broken Scan Visor === | |||
With the Direct3D backend, the scan visor is completely broken and you cannot scan anything. Partially caused by a change between {{revision|4.0-5817}} and {{revision|4.0-5875}} and aggravated by {{revision|4.0-6594}} | |||
Use the OpenGL backend to fix this issue. | |||
=== Performance === | === Performance === | ||
Line 56: | Line 60: | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|gfxbackend = OpenGL | |||
|gfxbackendnotes = Fixes a major issue with the scan visor | |||
|efb2texonly = Off | |efb2texonly = Off | ||
|efb2texonlynotes = Needed to avoid visor issues | |efb2texonlynotes = Needed to avoid visor issues |
edits