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{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result= Runs flawlessly. 60fps all the time. Still has Wiimote control lag issues. Red blooming from light sources now fixed.|tester=MegaJump}} | {{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result= Runs flawlessly. 60fps all the time. Still has Wiimote control lag issues. Red blooming from light sources now fixed.|tester=MegaJump}} | ||
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=nVidia GeForce GTX 560 Ti|result=Struggle to reach 60fps. Enabling any kind of anti-aliasing has a serious hit on performance 20-40 frames on 4x internal res.|tester=boeoz}} | {{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=nVidia GeForce GTX 560 Ti|result=Struggle to reach 60fps. Enabling any kind of anti-aliasing has a serious hit on performance 20-40 frames on 4x internal res.|tester=boeoz}} | ||
{{testing/entry|revision=4.0.2-2879|OS=Windows 8.1 x64|CPU=Intel Core i5-3570k|GPU=nVidia GeForce GTX 660 Ti|result=Game runs fine but slows down a lot in some places. Sometimes only the sound gets a little bit laggy but the graphics are okay, sometimes both are laggy. Map almost always is laggy. Reducing Internal Resolution helps, but not much. HLE seems a little bit better, though it suddenly stops in some cutscenes.|tester=Thales}} | |||
{{testing/end}} | {{testing/end}} | ||
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