Monster Hunter Tri: Difference between revisions

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== Problems ==
== Problems ==
===Crashes===
{{revision|4830}} fixes crashes.


===Black Player Textures===
== Freezing the main menu ==
Player skin textures go black once exiting the village (armor displays just fine). It has been reported you can fix this by using a "blend" build of Dolphin {{revision|4830}} to disable "blooming" before leaving the village. ('''''Download {{revision|4830}}''''': [http://dolphin-emulator.com/download.html?ver=4830&arch=32 32bit] / [http://dolphin-emulator.com/download.html?ver=4830&arch=64 64bit]) but how can we disable blooming? what option or key is?
the main menu freezes when you press on "begin the game"
to fix it follow the tutorial below:(by IcemanSR)
download the build 5786 here:[http://www.megaupload.com/?d=EYAA66AB 32 bits][http://www.megaupload.com/?d=C3B6MGVQ 64 bits]


Another way to eliminate this problem is to change '''EFB copy''' settings during the game. The steps are :
now use direct3d and enable EFB scaled copy,Enable Hotkey
#Run Dolphin.exe / DolphinIL.exe
in game Press 7 (not on numpad) to remove bloom
#Press Config -> Plugins -> Change the graphics to D3D
#Enter the graphics settings
#Go to advance and choose '''EFB copy to RAM'''
#Play the game
#Inside the game (at village) press '''ALT+TAB''' to bring up the main Dolphin
#Change the settings to '''EFB copy to TEXTURE'''
#Continue the game


===Alt+Tab Error===
 
Those who experience errors when using the ALT+TAB function should play the game in windowed mode
== Black Character ==
when you leave town or when you start some guides may be completely black CHARACTERS
 
to fix it restore original bloom by pressing 7 and enter/exit village ,then apply 7 again to get correct textures(by IcemanSR)


== Configuration ==
== Configuration ==
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