Monster Hunter Tri: Difference between revisions

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===Black Player Textures===
===Black Player Textures===
Player skin textures go black once exiting the village (armor displays just fine). It has been reported you can fix this by using a "blend" build of Dolphin r4830 to disable "blooming" before leaving the village. ('''''Download r4830''''': [http://dolphin-emulator.com/download.html?ver=4830&arch=32 32bit] / [http://dolphin-emulator.com/download.html?ver=4830&arch=64 64bit]) but how can we disable blooming? what option or key is?
Player skin textures go black once exiting the village (armor displays just fine). It has been reported you can fix this by using a "blend" build of Dolphin {{revision|4830}} to disable "blooming" before leaving the village. ('''''Download {{revision|4830}}''''': [http://dolphin-emulator.com/download.html?ver=4830&arch=32 32bit] / [http://dolphin-emulator.com/download.html?ver=4830&arch=64 64bit]) but how can we disable blooming? what option or key is?


Another way to eliminate this problem is to change '''EFB copy''' settings during the game. The steps are :
Another way to eliminate this problem is to change '''EFB copy''' settings during the game. The steps are :