Namco Museum: Difference between revisions

(Adding game series list)
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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Dig Dug Arrangement ===
The drum track seems to run at a faster speed than the rest of the track, resulting in music desyncs. This can be heard in the Continue and Moon themes of Dig Dug Arrangement.
=== Pac-Man Audio ===
During the intermission cutscenes the intermission theme will cut off a little early, resulting in the whole song not being played.
=== Pac-Man Arrangement Audio ===
=== Pac-Man Arrangement Audio ===
In Pac-Man Arrangement, 5.0 and onward builds of Dolphin have an issue playing the background music and ghost siren under specific circumstances. If the "Round Clear!" transition is not skipped, the background music and ghost siren will not play in the following round. This affects normal rounds as well as the second tutorial. The error is most noticable in Round 3. It is possible to fix the audio during a round by running out of lives and using a continue. It is also possible to restore the ghost siren by losing a life during a round. This bug is not present in Dolphin version 4.0.2.
In Pac-Man Arrangement, 5.0 and onward builds of Dolphin have an issue playing the background music and ghost siren under specific circumstances. If the "Round Clear!" transition is not skipped, the background music and ghost siren will not play in the following round. This affects normal rounds as well as the second tutorial. The error is most noticable in Round 3. It is possible to fix the audio during a round by running out of lives and using a continue. It is also possible to restore the ghost siren by losing a life during a round. This bug is not present in Dolphin version 4.0.2.
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|vid1=Jy5COBAEqDo|cap1=Pac-Man Arrangement's Audio Problems in Dolphin
|vid1=Jy5COBAEqDo|cap1=Pac-Man Arrangement's Audio Problems in Dolphin
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=== Pac-Attack Arrangement Audio ===
Letting the "Game Over" sequence in Normal Mode or the "Round Clear" sequence in Puzzle Mode play out will cause the music for the next scene to be completely absent (whether it be a new puzzle stage or the high score screen).
=== Pac-Mania Audio ===
Getting a game over and then continuing the game immediately will cause the background music not to play until you lose a life or clear the stage.
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