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'''''Naruto: Clash of Ninja 2''''', known as Naruto: Gekitō Ninja Taisen! 2 (ナルト-激闘忍者大戦! 2?, lit. Naruto: Great Ninja Battle! 2) in Japan, and Naruto: Clash of Ninja European Version in Europe, is the second installment of the series. It was released in Japan on December 4, 2003. It was announced alongside its prequel, [[Naruto: Clash of Ninja]], for a 2006 release in North America, which was then released on September 26, 2006. The game follows the plot of the series, in story mode, starting from Naruto's graduation from the Ninja Academy to the end of the Chunin exams. The game retains the characters from the first installment, and added characters from the Chunin Exam arc. This installment allows four players to fight in multiplayer at the same time. Unlockable features in this game are acquired by accomplishing certain tasks to add them to the game's shop, and then using money won in fights to buy access to the features. | '''''Naruto: Clash of Ninja 2''''', known as Naruto: Gekitō Ninja Taisen! 2 (ナルト-激闘忍者大戦! 2?, lit. Naruto: Great Ninja Battle! 2) in Japan, and Naruto: Clash of Ninja European Version in Europe, is the second installment of the series. It was released in Japan on December 4, 2003. It was announced alongside its prequel, [[Naruto: Clash of Ninja]], for a 2006 release in North America, which was then released on September 26, 2006. The game follows the plot of the series, in story mode, starting from Naruto's graduation from the Ninja Academy to the end of the Chunin exams. The game retains the characters from the first installment, and added characters from the Chunin Exam arc. This installment allows four players to fight in multiplayer at the same time. Unlockable features in this game are acquired by accomplishing certain tasks to add them to the game's shop, and then using money won in fights to buy access to the features. | ||
== Patches == | |||
=== 16:9 Aspect Ratio (Widescreen) AR Codes === | |||
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2026] ==== | |||
<pre>16:9 Aspect Ratio (Widescreen) [Ralf] | |||
6F3J-THKG-MRF2R | |||
B3B9-R91F-B6R88 | |||
MPDT-FWNN-ZVZ4U</pre> | |||
=== 60Hz AR Codes === | |||
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2026] ==== | |||
<pre>Enable 60Hz Mode [Ralf] | |||
1NDP-PQP5-E19N4 | |||
78FA-2VTM-JXU9K | |||
XFFX-ZBQG-X50Y1 | |||
0ZWK-YD8J-HXTKP | |||
UVG1-BGT1-Q471J</pre> | |||
== Problems == | == Problems == | ||
=== EFB problem === | |||
=== | Naruto in his Nine-tails form can only be seen correctly if the EFB copy is set to off. | ||
Naruto in his Nine-tails form can be seen | |||
== Configuration == | == Configuration == |