79,227
edits
(→Gameplay Videos: Rearranged upload date order. Added a video.) |
|||
(8 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:NFSUGGC.jpg|300px]] | ||
|developer | |developer = EA Black Box | ||
|publisher | |publisher = Electronic Arts | ||
|series | |series = Need for Speed | ||
|released = {{vgrelease|NA=November 17, 2003|EU=November 21, 2003}}{{vgrelease|JP=December 25, 2003}} | |||
|released | |genre = Racing | ||
|modes | |modes = Single-player, Multiplayer (2) | ||
|input | |input = GameCube Controller | ||
|forumlink | |forumlink = http://forums.dolphin-emu.org/Thread-gc-need-for-speed-underground | ||
}} | }} | ||
Line 23: | Line 23: | ||
== Enhancements == | == Enhancements == | ||
=== | === 16:9 Widescreen Gecko Code === | ||
===== | ==== NA ==== | ||
<pre> | <pre>$16:9 Widescreen | ||
04005860 C1ADC870 | |||
043C4F30 3FE38E39 | |||
</pre> | |||
==== EU ==== | |||
<pre>$16:9 Widescreen | |||
04005860 C1ADC870 | |||
043C4EB0 3FE38E39 | |||
</pre> | |||
=== 60Hz PAL === | |||
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode. | |||
<pre>$60Hz | |||
041E2B28 38600005 | |||
</pre> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|accuratetexturecache = | |accuratetexturecache = Position 1 (Safe) | ||
|accuratetexturecachenotes = Fixes | |accuratetexturecachenotes = Fixes cutscene stutters | ||
}} | }} | ||
Line 53: | Line 66: | ||
{{testing/entry|revision=4.0-6502|OS=Slackware 14.1|CPU=AMD Athlon II 255 X2 @ 3.1GHz|GPU=NVIDIA GeForce GT 430|result=Game plays but frame rates drop from 18-51FPS. Average FPS was around 32. I believe this games FPS should be 60FPS. Sound is still broken in this version.|tester=Linux User}} | {{testing/entry|revision=4.0-6502|OS=Slackware 14.1|CPU=AMD Athlon II 255 X2 @ 3.1GHz|GPU=NVIDIA GeForce GT 430|result=Game plays but frame rates drop from 18-51FPS. Average FPS was around 32. I believe this games FPS should be 60FPS. Sound is still broken in this version.|tester=Linux User}} | ||
{{testing/entry|revision=Ishiiruka 890|OS=Windows 10|CPU=Intel Xeon E5640 @ 4.2GHz|GPU=NVIDIA GeForce GTX 670|result=Perfect emulation using Direct3D 12, 4xMSAA 4x internal resolution, 16xAF, Per Pixel Lighting|tester=HeX4}} | {{testing/entry|revision=Ishiiruka 890|OS=Windows 10|CPU=Intel Xeon E5640 @ 4.2GHz|GPU=NVIDIA GeForce GTX 670|result=Perfect emulation using Direct3D 12, 4xMSAA 4x internal resolution, 16xAF, Per Pixel Lighting|tester=HeX4}} | ||
{{testing/entry|revision=5.0-6414|OS=Windows 10|CPU=Intel Core I7 7700K|GPU=NVIDIA GeForce GTX 980 Ti|result=Perfect|tester=IceStrike256}} | |||
{{testing/end}} | {{testing/end}} | ||
Line 61: | Line 75: | ||
|vid3=6oTw5oSZnxY|cap3=Dolphin Emulator 4.0-3469 - Need for Speed: Underground (1080p HD) - Nintendo GameCube | |vid3=6oTw5oSZnxY|cap3=Dolphin Emulator 4.0-3469 - Need for Speed: Underground (1080p HD) - Nintendo GameCube | ||
|vid4=_CQE7bOAWgE|cap4=Dolphin 5.0 Wii Emulator - Need for Speed: Underground (2003). Gameplay. Test #1 | |vid4=_CQE7bOAWgE|cap4=Dolphin 5.0 Wii Emulator - Need for Speed: Underground (2003). Gameplay. Test #1 | ||
|vid5= | |vid5=36G1Loej3FI|cap5=Need for Speed Underground on Dolphin 5.0-6414 | ||
}} | }} | ||
Line 67: | Line 81: | ||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Ships with debugging symbols]] |