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'''''Need for Speed: Underground''''' (NFSU) is the seventh racing game in the ''Need for Speed'' video game series developed by EA Black Box and published by Electronic Arts in 2003. | '''''Need for Speed: Underground''''' (NFSU) is the seventh racing game in the ''Need for Speed'' video game series developed by EA Black Box and published by Electronic Arts in 2003. | ||
''Underground'' revises the series' formula completely with a heavy emphasis on tuner culture and a storyline-driven career mode. All races take place in a generic city at night. Rather than exotic cars, Underground featured vehicles associated with the import scene. ''Underground'' was commercially successful, and inspired a [[Need for Speed: Underground 2|sequel]]. | ''Underground'' revises the series' formula completely with a heavy emphasis on tuner culture and a storyline-driven career mode. All races take place in a generic city at night. Rather than exotic cars, Underground featured vehicles associated with the import scene. ''Underground'' was commercially successful, and inspired a [[Need for Speed: Underground 2|sequel]]. | ||
== Problems == | == Problems == | ||
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=== {{s}}No Car Reflections{{/s}} === | === {{s}}No Car Reflections{{/s}} === | ||
All reflectivity on the cars is broken. See {{issue|8072}}. Fixed by {{revision|4.0-5225}}. | All reflectivity on the cars is broken. See {{issue|8072|fixed}}. Fixed by {{revision|4.0-5225}}. | ||
=== {{s}}Background Music{{/s}} === | === {{s}}Background Music{{/s}} === | ||
The background music while racing fails to play properly in HLE. This was fixed sometime before {{revision|4.0-4478}}. | The background music while racing fails to play properly in HLE. This was fixed sometime before {{revision|4.0-4478}}. | ||
== Enhancements == | |||
=== 60Hz AR Codes === | |||
===== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2590] ===== | |||
<pre>Enable 60Hz Mode [Ralf] | |||
EEAR-0T7X-ZRJVD | |||
H8NA-2PHX-ZKXF6</pre> | |||
== Configuration == | == Configuration == |
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