Netplay Guide: Difference between revisions

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*Internet requirements are very light: any DSL or Cable internet connection should do. However, the internet demands rapidly increase as more players are added.
*Internet requirements are very light: any DSL or Cable internet connection should do. However, the internet demands rapidly increase as more players are added.
*Game disc images between players must have matching region and game revision. ISO, WBFS and other compression formats are OK. The player who do not have a game on one's end will face the "Game not found" error message. The game must be added to Dolphin game list if hasn't already.
*Game disc images between players must have matching region and game revision. ISO, WBFS and other compression formats are OK. The player who do not have a game on one's end will face the "Game not found" error message. The game must be added to Dolphin game list if hasn't already.
*All players should use the same Dolphin build, preferably the latest development build from [http://dolphin-emu.org http://dolphin-emu.org]. It is favorable to have a dedicated Dolphin profile for Netplay for the special settings and save files. It can be isolated from your main Dolphin profile by using [[Help:Contents#Portable.txt|"portable.txt"]] or create a [[Help:Contents#Command Line Options|special shortcut]]. In the latest development builds, Dolphin will not allow users to use different revisions of Dolphin for netplay.
*All players should use the same Dolphin build, preferably the latest development build from [http://dolphin-emu.org http://dolphin-emu.org]. It is favorable to have a dedicated Dolphin profile for Netplay for the special settings and save files. It can be isolated from your main Dolphin profile by using [[Help:Contents#Portable.txt|"portable.txt"]] or create a [[Help:Contents#Command Line Options|special shortcut]]. In the latest development builds, Dolphin will not allow users to use different revisions of Dolphin for netplay.


== Setting Up Dolphin ==
== Setting Up Dolphin ==
Memory card of any kinds must be copied across every computers that players intended to use for netplay. Memory Cards for GameCube can be synchronized or disabled, meanwhile players may have to copy SD card to other computers themselves. Wii save files are currently disabled as of {{revision|4.0-6512}}. This means users do not need to synchronize Wii NANDs any longer, but cannot save in exchange.
Memory card of any kinds must be copied across every computers that players intended to use for netplay. Memory Cards for GameCube can be synchronized or disabled, meanwhile players may have to copy SD card to other computers themselves. NAND, which is also home of Wii save files, are disabled as of {{revision|4.0-6512}}. This means users do not need to play online with different Wii NANDs any longer. Dolphin build {{revision|5.0-8478}} introduced synchronization of Wii saves. It is currently not possible to synchronize the whole NAND yet.


Rule of thumb is that most settings should be set to default and you are expected to follow specific settings where the instruction (made by host or matchmaking websites) has told you to set before playing online.
Rule of thumb is that most settings should be set to default and you are expected to follow specific settings where the instruction (made by host or matchmaking websites) has told you to set before playing online.
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