Nintendo GameCube: Difference between revisions

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The Nintendo GameCube is the first Nintendo console to use [[wikipedia:Optical Disc|optical discs]] as its primary storage medium, after [[wikipedia:Family Computer Disk System|several]] [[wikipedia:PlayStation (console)#Development|aborted]] [[wikipedia:N64DD|projects]] from Nintendo and its partners to utilize optical-based storage media. In contrast with the GameCube's contemporary competitors, [[wikipedia:Sony|Sony]]'s [[wikipedia:PlayStation 2|Playstation 2]], [[wikipedia:Sega|Sega]]'s [[wikipedia:Dreamcast|Dreamcast]] and [[wikipedia:Microsoft|Microsoft]]'s [[wikipedia:Xbox|Xbox]], the GameCube uses [[wikipedia:miniDVD|miniDVD]]-based discs instead of full-size [[wikipedia:DVD|DVD]]s. Partially as a result of this, it does not have the [[wikipedia:DVD-Video|DVD-Video]] playback functionality of these systems, nor the [[wikipedia:Compact Disc|audio CD]] playback ability of other consoles that use full-size optical discs.
The Nintendo GameCube is the first Nintendo console to use [[wikipedia:Optical Disc|optical discs]] as its primary storage medium, after [[wikipedia:Family Computer Disk System|several]] [[wikipedia:PlayStation (console)#Development|aborted]] [[wikipedia:N64DD|projects]] from Nintendo and its partners to utilize optical-based storage media. In contrast with the GameCube's contemporary competitors, [[wikipedia:Sony|Sony]]'s [[wikipedia:PlayStation 2|Playstation 2]], [[wikipedia:Sega|Sega]]'s [[wikipedia:Dreamcast|Dreamcast]] and [[wikipedia:Microsoft|Microsoft]]'s [[wikipedia:Xbox|Xbox]], the GameCube uses [[wikipedia:miniDVD|miniDVD]]-based discs instead of full-size [[wikipedia:DVD|DVD]]s. Partially as a result of this, it does not have the [[wikipedia:DVD-Video|DVD-Video]] playback functionality of these systems, nor the [[wikipedia:Compact Disc|audio CD]] playback ability of other consoles that use full-size optical discs.


In addition, the GameCube also introduced a variety of connectivity options to Nintendo consoles, and was the fourth Nintendo console, after the [[wikipedia:Nintendo 64DD|Nintendo 64DD]], [[wikipedia:Famicom Modem|Famicom Modem]] and the [[wikipedia:Super Nintendo|SNES]]'s [[wikipedia:Satellaview|Satellaview]], to support online play officially, via the [[Broadband Adapter]] and Modem Adapter (sold seperately). It also enabled connectivity to the [[wikipedia:Game Boy Advance|Game Boy Advance]] to access exclusive features of certain games or to use the portable system as a controller for the [[Game Boy Player]].
In addition, the GameCube also introduced a variety of connectivity options to Nintendo consoles, and was the fourth Nintendo console, after the [[wikipedia:Nintendo 64DD|Nintendo 64DD]], [[wikipedia:Famicom Modem|Famicom Modem]] and the [[wikipedia:Super Nintendo|SNES]]'s [[wikipedia:Satellaview|Satellaview]], to support online play officially, via the [[Broadband Adapter]] and Modem Adapter. It also enabled connectivity to the [[wikipedia:Game Boy Advance|Game Boy Advance]] to access exclusive features of certain games or to use the portable system as a controller for the [[Game Boy Player]].


The GameCube sold 21.74 million units worldwide, and was discontinued on February 22, 2007. Its successor, the Wii, was released in November 2006.
The GameCube sold 21.74 million units worldwide, and was discontinued on February 22, 2007. Its successor, the Wii, was released in November 2006.
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