Paper Mario: The Thousand-Year Door: Difference between revisions

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|recompiler            =  
|recompiler            =  
|recompilernotes      =  
|recompilernotes      =  
|graphicsplugin        = OpenGL or Direct3D9
|graphicsplugin        = OpenGL or DirectX 9
|graphicspluginnotes  = Direct3D11 gives too many graphics errors
|graphicspluginnotes  = DirectX 11 gives too many graphics errors
|forcefilter          =  
|forcefilter          =  
|forcefilternotes      =  
|forcefilternotes      =  
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== Testing ==
== Testing ==
{{Testing}}
{{Testing}}
{{Test Entry|revision=4341|OS=Windows Vista (x86)|CPU=Intel Core 2 Duo E4500 @ 2.4GHz|GPU=Intel GMA G35 (on-board)|result=Playable: 30-70 FPS, some slowdowns in big areas.}}
{{Test Entry|revision=4341|OS=Windows Vista (x86)|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA G35 (on-board)|result=Playable: 30-70 FPS, some slowdowns in big areas.}}
{{Test Entry|revision=4598|OS=Windows Vista (x86)|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G (on-board)|result=Playable: 40-60 FPS, minor glitches and slowdowns in big areas.}}
{{Test Entry|revision=6537|OS=Windows 7 (x64)|CPU=AMD Phenom II X2 3.1GHz|GPU=ATI Radeon HD 4850 512MB|result=Playable: 60 FPS with OpenGL plug-in, 4X AA and OpenCL Enabled}}
{{Test Entry|revision=6537|OS=Windows 7 (x64)|CPU=AMD Phenom II X2 3.1GHz|GPU=ATI Radeon HD 4850 512MB|result=Playable: 60 FPS with OpenGL plug-in, 4X AA and OpenCL Enabled}}
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