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Progress Continues
We've already had 21496 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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(Improved NTSC-U and PAL Aspect Ratio Fixes to fix black bars.) |
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{{testing/entry|revision=4.0-9211|OS=Windows 10|CPU=Intel Core i5-4570|GPU=NVIDIA GeForce GTX 960|result=Using D3D11 with other recommended settings, game ran perfectly with no glitches and a only a few brief fps drops.|tester=Jesse}} | {{testing/entry|revision=4.0-9211|OS=Windows 10|CPU=Intel Core i5-4570|GPU=NVIDIA GeForce GTX 960|result=Using D3D11 with other recommended settings, game ran perfectly with no glitches and a only a few brief fps drops.|tester=Jesse}} | ||
{{testing/entry|revision=4.0-9399|OS=Windows 10|CPU=Intel Core i3-3110M @ 2.4GHz|GPU=Intel HD Graphics 4000|result=Using the default graphics backend OpenGL with other recommended settings, FPS drops from 60 to 30 the exact moment that Goombella and Lord Crump finish their initial "conversation" which caused everything (walking, hammering, jumping, etc) to appear to be in slow motion. Using the graphics backend Direct3D 11 with other recommended settings, no problems thus far, although the laptop is making me sweat.|tester=mythofechelon}} | {{testing/entry|revision=4.0-9399|OS=Windows 10|CPU=Intel Core i3-3110M @ 2.4GHz|GPU=Intel HD Graphics 4000|result=Using the default graphics backend OpenGL with other recommended settings, FPS drops from 60 to 30 the exact moment that Goombella and Lord Crump finish their initial "conversation" which caused everything (walking, hammering, jumping, etc) to appear to be in slow motion. Using the graphics backend Direct3D 11 with other recommended settings, no problems thus far, although the laptop is making me sweat.|tester=mythofechelon}} | ||
{{testing/entry|revision=5.0-266|OS=Windows 10|CPU=Intel I7-5820K |GPU=Nvidia GTX 960|result=Ran perfectly at 4k60fps. Encountered a few crashes randomly in fights and buying items.|tester=Brimaster2000}} | |||
{{testing/end}} | {{testing/end}} | ||
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