Paper Mario: The Thousand-Year Door: Difference between revisions

add new 16:9 code and describe the differences between the codes
(add new 16:9 code and describe the differences between the codes)
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=== 16:9 Aspect Ratio Fix ===
=== 16:9 Aspect Ratio Fix ===
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.
This code also speeds up the emulator in the Shhwonk Fortress.


==== NTSC-J ====
==== NTSC-J ====
This code also speeds up the emulator in the Shhwonk Fortress.
<pre>
<pre>
C202ECEC 00000003
C202ECEC 00000003
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</pre>
</pre>


==== NTSC-U ====
==== NTSC-U (centered HUD) ====
<pre>
<pre>
C202F310 00000003
C202F310 00000003
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60000000 00000000
60000000 00000000
04199598 4E800020
04199598 4E800020
C200F500 00000004
3DE08082 3DC0402B
61CE12A2 91CFA1BC
60000000 387D015C
60000000 00000000
C200F508 00000004
3DE08082 3DC04063
61CEE8D3 91CFA1BC
60000000 7FC3F378
60000000 00000000
</pre>
</pre>


==== Alternative NTSC-U ====
==== NTSC-U (stretched HUD) ====
This code also speeds up the emulator in the Shhwonk Fortress.
<pre>
C202F310 00000003
3DC08042 3DE03FD8
91EEF6D8 4E800020
60000000 00000000
04199598 4E800020
</pre>
 
==== NTSC-U (centered HUD, some letterboxing) ====
This code also speeds up the emulator in the Shhwonk Fortress.
<pre>
<pre>
04199598 4E800020
04199598 4E800020
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==== PAL ====
==== PAL ====
This code also speeds up the emulator in the Shhwonk Fortress.
<pre>
<pre>
C202F268 00000003
C202F268 00000003
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