Paper Mario: The Thousand-Year Door: Difference between revisions

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===Glitchy Toad/Pianta Problem===
===Glitchy Toad/Pianta Problem===
Near the end of the fifth chapter (right after the boss fight against Cortez) you find yourself forced to blow your way out of the Pirate's Grotto in the previous area before the boss which is filled with toads and the Pianta lovers. In most cases players will find that most of the toads (like the Punies in chapter 2) are invisible (only shadows). When you blow through the crack in the wall with Bobbery a cut scene plays, showing the toad next to the hole attempting to leave the cave and suggesting everyone else do the same. Now here this problem seems to vary depending on the specific build of Dolphin you're using, but in any case during the "escape sequence", one of the visible characters will suddenly start glitching back and forth and will halt you from progressing any further (you do not regain control of Mario until all the others have escaped).
Near the end of the fifth chapter (right after the boss fight against Cortez) you find yourself forced to blow your way out of the Pirate's Grotto in the previous area before the boss which is filled with toads and the Pianta lovers. In most cases players will find that most of the toads (like the Punies in chapter 2) are invisible (only shadows). When you blow through the crack in the wall with Bobbery a cut scene plays, showing the toad next to the hole attempting to leave the cave and suggesting everyone else do the same. Now here this problem seems to vary depending on the specific build of Dolphin you're using, but in any case during the "escape sequence", one of the visible characters will suddenly start glitching back and forth and will halt you from progressing any further (you do not regain control of Mario until all the others have escaped).
===Hatched Yoshi's Gulp action command not working===
Upon acquirement of the Yoshi partner in Glitz Arena, he is required to complete the next fight against the iron clefts, With is ability gulp. However, the action command for it needs to be completed and does not work properly. it requires you to hold R and then relase it upon reaching the end of a meter. The meter never fills, briefly flashes a full meter, and then fails. Thus pattern goes unaffected regardless of the mapped input and pattern of pressing R. Unfortunately, you cannot move farther in the game if you experience this glitch.


Once again, only Dolphin IL {{Revision|4341}}, Dolphin IL {{Revision|4598}} and Dolphin IL {{Revision|4707}} will work. However, in this case, even using these revisions the bug will still occur, but now you can get through this troublesome glitch continuously tap A until all of the characters have proceeded through the hole. In {{Revision|5755}}, the characters will still glitch back and forth for a short time, but will manage to unstick themselves after a short delay.
Once again, only Dolphin IL {{Revision|4341}}, Dolphin IL {{Revision|4598}} and Dolphin IL {{Revision|4707}} will work. However, in this case, even using these revisions the bug will still occur, but now you can get through this troublesome glitch continuously tap A until all of the characters have proceeded through the hole. In {{Revision|5755}}, the characters will still glitch back and forth for a short time, but will manage to unstick themselves after a short delay.
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