Paper Mario: The Thousand-Year Door: Difference between revisions

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'''Chapter 5 - The Glitchy Toad/Pianta Problem (MINOR SPOILER ALERT):'''
'''Chapter 5 - The Glitchy Toad/Pianta Problem (MINOR SPOILER ALERT):'''
Near the end of the fifth chapter (right after the boss fight against Cortez) you find yourself forced to blow your way out of the Pirate's Grotto in the previous area before the boss which is filled with toads and the Pianta lovers. In most cases players will find that most of the toads (like the Punies in chapter 2) are invisible. When you blow through the crack in the wall with Bobbery a cutscene plays, showing the toad next to the hole attempting to leave the cave and suggesting everyone else do the same. Now here this problem seems to vary depending on the specific build of Dolphin you're using, but in any case during the "escape sequence", one of the visible characters will suddenly start glitching back and forth and will halt you from progressing any further (you do not regain control of Mario until all the others have escaped). Once again, ''DolphinIL SVN R4707'' is the remedy, however in this case even using this revision the bug will still occur. Now to get through this troublesome glitch using R4707, all you have to do is continuously tap A until all of the characters have proceeded through the hole.
Near the end of the fifth chapter (right after the boss fight against Cortez) you find yourself forced to blow your way out of the Pirate's Grotto in the previous area before the boss which is filled with toads and the Pianta lovers. In most cases players will find that most of the toads (like the Punies in chapter 2) are invisible. When you blow through the crack in the wall with Bobbery a cutscene plays, showing the toad next to the hole attempting to leave the cave and suggesting everyone else do the same. Now here this problem seems to vary depending on the specific build of Dolphin you're using, but in any case during the "escape sequence", one of the visible characters will suddenly start glitching back and forth and will halt you from progressing any further (you do not regain control of Mario until all the others have escaped). Once again, ''DolphinIL SVN R4707'' is the remedy, however in this case even using this revision the bug will still occur. Now to get through this troublesome glitch using R4707, all you have to do is continuously tap A until all of the characters have proceeded through the hole.
===Corrupt Textures and other "Bounding Box" Issues===
A variety of texture corruption issues occur see:
*[http://code.google.com/p/dolphin-emu/issues/detail?id=360 Issue 360]
*[http://code.google.com/p/dolphin-emu/issues/detail?id=2170 Issue 2170]


== Configuration ==
== Configuration ==