Page history
24 February 2024
20 February 2024
19 August 2023
10 April 2023
6 February 2022
17 August 2021
27 July 2021
10 June 2021
16 July 2019
25 June 2019
22 April 2019
21 April 2019
19 March 2019
30 January 2019
→Configuration: You don't need LLE to gulp
−68
→Problems: I had to play a lot of Paper Mario while working on the progress report. I can't reproduce this in any build whatsoever.
−245
12 November 2018
29 October 2018
26 August 2018
1 August 2018
→Version Compatibility: Fit to rating and problems. To Gekko and AR: Okay, thanks! I'm sorry for that.
+76
→Enhancements: Sorry, that's a no. Our current conventions allows only "Gecko/AR codes that overcome emulation issues, make titles run at higher frame rates or allow using wider Aspect Ratios"
−195
→Enhancements: === More Gecko and AR Codes ===
+195
→HD Texture Pack: Looks better
+1
25 July 2018
22 April 2018
13 April 2018
6 April 2018
2 April 2018
1 March 2018
2 February 2018
16 January 2018
3 October 2017
15 July 2017
13 July 2017
no edit summary
+4
→Problems
m+10
→Problems
m−1
→Problems
→Problems: Asked JMC47 about the Merluvee Next Path bug, and added more details.
+70
Readded the old broken versus working bounding box images
m+104
→Problems: Problems when using older graphics cards - users may still encounter this if they use a backend other than OpenGL. Removed strikeout and changed it to reflect this.
−429