Phantasy Star Online Episode III: C.A.R.D. Revolution Trial Edition: Difference between revisions

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== Problems ==
== Problems ==
=== {{s}}Missing Characters in Text{{/s}} ===
The PAL and JP version of the game may have missing characters in various game text, per {{issue|30}}. Such can be resolved by setting accurate texture case towards a "safe" setting, though it's unclear what setting is necessary.


=== White Box in D3D ===
=== {{s}}White Box in D3D{{/s}} ===
In the D3D backend the camera is somehow too far back, creating a large white box that covers the screen. If you use shift+W to zoom in to the camera's normal position past the white block, the game will be fully playable. Alternatively, just use OpenGL, as it does not suffer from this problem. See {{issue|6268}}.
In the D3D backend the camera is somehow too far back, creating a large white box that covers the screen. If you use shift+W to zoom in to the camera's normal position past the white block, the game will be fully playable. Alternatively, just use OpenGL, as it does not suffer from this problem. See {{issue|6268}}. Fixed by {{revision|4.0-3748}}.
 
=== Missing Characters in Text ===
The PAL and JP version of the game may have missing characters in various game text, per {{issue|30}}. Such can be resolved by setting accurate texture case towards a "safe" setting, though it's unclear what setting is necessary.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|gfxbackend                = OpenGL
|gfxbackendnotes          = Avoids white screen post license info
|accuratetexturecache      = Position 1 (Safe)
|accuratetexturecachenotes = Fixes the missing letters problem on the EU version of the game. Avoids {{Issue|30}} on JP version.
}}
}}